Haha that's them. Where it says Pirate, Skeleton etc. This game is very basic and bare bones. All you do is tap the sword which slays the monsters for gold, and use that gold to buy a weapon slot and weapon upgrades (+1, +2, etc). The catch is once you get to +6, there is a chance of the weapon breaking instead of upgrading. It starts at 60% success then every couple levels the percentage goes down.
You sword has a health bar. I'd say about 100 taps and it's depleted but I wasn't counting. Then you use a health potion or "rest until tomorrow" to replenish it. You are given 15 health potions to begin with but expect to blow through them within a half an hour of play. You can buy more health potions via IAP. Gold is also available via IAP.
It is hard to get an upgrade past level 8 because you're always fighting the chance that it may break somewhere along the way. After using all 15 potions I'm up to a level 9 weapon but must pay or wait to continue. Make sure to keep atleast two swords you're upgrading because the higher level, the more gold each tap generates. You don't want to destroy you're one and only money-maker! Not sure ill hang onto this. You tap, upgrade, tap, upgrade, break weapon!, start over. That's all there is to it. Some quests or a merchant aspect might spice things up (think Merchant to the Stars) but I dunno. Too basic.
The game has Game Center leaderboards but no achievements. I hope this early impression is informative. Am curious to see what y'all think of the game.
Last edited by Septim; 09-11-2014 at 02:39 AM..