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11-06-2012, 10:03 PM
#31
Quote:
Originally Posted by Sanuku View Post
That Stuttering appears usually when the Game is teaching you something or is reloading after a teaching Sequenz. Specially if you were just in the Middle of Jump and then one of those Automatic Scene loads up/finish you are haning in the air for a few Seconds till you are again able to play the Game.
So what you think thumbs up or down?
11-06-2012, 10:10 PM
#32
Quote:
Originally Posted by bramblett05 View Post
So what you think thumbs up or down?
It`s Free and overall better then the last Game from Gamerizon which really, really sucked so I currently don`t see a reason why someone shouldn't give it a try.

11-06-2012, 10:41 PM
#33
Where is it?
11-07-2012, 11:36 AM
#34
Joined: Sep 2012
Location: Montral, QB
Posts: 176
Quote:
Originally Posted by Gabrien View Post
Honestly, with the game being free there is not much need. Normally I am more concerned to find out beforehand for games that charge up front as well, obviously. In this case I will just download the game and make up my own mind. It just seems to me like if you had no concerns about negative response to the way IAP is implemented here, you likely would have been eager to spell it out. By all means, do so; it would be most welcome.
So, you can facilitate your progression through the game by purchasing Power Ups and New Weapons. You can also purchase health and mana potions, but we've made sure to leave some in our levels as well. If you don't want to purchase anything at all, you can still get through the game. You have infinite lives, so when you die, if you don't want to use a jade stone to continue where you left off (which you can win in game, or purchase), you'll just start over at the beginning of the level.

Again, our main priority is for you guys to play our game. We think it's a great platformer, and wouldn't want the iAP system to hinder that gameplay experience.
11-07-2012, 11:49 AM
#35
Joined: Jul 2012
Posts: 280
These chop chop games are dead to me. Nearly 2013 and still chop chop caveman hasn't had an update for new levels even though it clearly says very soon and that was 2011. Put off massively by this company
11-07-2012, 11:51 AM
#36
Joined: Jan 2012
Location: Philippines
Posts: 20,102
.....................[deleted]
EDIT: This was meant to be on a different thread. LOL

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword

Last edited by Exact-Psience; 11-07-2012 at 01:16 PM.
11-07-2012, 11:54 AM
#37
Joined: Aug 2010
Location: Ottawa, Canada
Posts: 2,722
Quote:
Originally Posted by bramblett05 View Post
Where is it?
Not in Canada

Social Games: Pocket Mine 2, Terra Battle, FF Record Keeper, PAD
GameCenter: StriveMind
11-07-2012, 11:55 AM
#38
Joined: Mar 2012
Posts: 551
Quote:
Originally Posted by Deixa View Post
These chop chop games are dead to me. Nearly 2013 and still chop chop caveman hasn't had an update for new levels even though it clearly says very soon and that was 2011. Put off massively by this company
agree
11-07-2012, 12:10 PM
#39
Joined: May 2010
Posts: 9,567
Are there plans to add a virtual d-pad and buttons?
11-07-2012, 12:22 PM
#40
Joined: Jan 2012
Location: Philippines
Posts: 20,102
This isnt on the PH appstore yet, when all releases today have shown for me already.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword