|
#31
|
|||
|
|||
|
Quote:
While I usually stay away from Chillingo games because I feel they usually are freemium, this is a big step in the right direction. It's fun, has a good amount of upgrades and rewards, and I haven't had any trouble getting coins. |
|
#32
|
|||
|
|||
|
Quote:
It's free, so I'm glad to try it, but based on past experience alone, I don't find his impressions of this type of game to be all that unexpected, really. And hopefully the devs do listen. |
|
#33
|
|||
|
|||
|
Quote:
I kinda know what i get with Chillingo. Lock n Load was a great dual stick shooter (with IAP's) and this seems similar. Yes this ones 'free' and i will buy an IAP as i feel the games worth it, perhaps later i will get frustrated and start moaning about freemium/being 'forced' to buy things but again often in these threads on a Thursday morning its about first impressions and so far i'm enjoying it. Granted i really love Contra style games, run n jump's, so i do like this one. I would like to know how much Gabrien has played this one, eg if hes reached 'level 5' and its forcing him to buy IAP's then fair enough. I feel some people do say 'no' the second they know its freemium (Not saying Gabrien, just other TA gamers), i say give this a try and see how you get on. With a lot of games you might hit the 'paywall' and then just move onto another game anyway. As a run n jump fan i'll be giving this a lot of attention |
|
#34
|
|||
|
|||
|
@psj: I don't know, are there levels in this game? As a rough estimate I'd say I've put in a bit over an hour or so. For what it's worth, I've enjoyed the core gameplay enough to persevere past the point of reasonable doubt as to the game's design ethos.
Bottom line: I find this to be very much the typical example of what's wrong with freemium gaming: an experience primarily designed to extract payment from the player, as opposed to primarily deliver optimal gaming experience. The stand out factor in this instance happens to be that the gameplay itself is highly promising and potentially very enjoyable. More's the pity. |
|
#35
|
|||
|
|||
|
Quote:
Like you say theres different types of freemium, some are 'light' and often 'here dev heres 69p', others are 'hold on a second, you want me to buy that 'super bazooka for 1.99 or i cant continue' which can be a pain ! I'll see how i get on ! |
|
#36
|
|||
|
|||
|
I... am thoroughly enjoying this one. I love the star/level/xp system, and earning coins to upgrade everything as it's unlocked and you complete objectives is great. I haven't had one upgrade when I couldn't afford something, and right now, I've got 5k coins waiting to be spent once my next upgrades are unlocked...
I'm really thinking about buying the coin doubler... not because I feel it's needed, but because I feel that I've enjoyed the game enough to toss the devs a couple dollars... it also helps that there wasn't really anything else released this week that caught my attention. =oP Right now, I'm at level 28 (star level...) - and with the amount of upgrades, and how they're all worked into the game, along with the crazy amount of coins you can get - I don't see myself stopping anytime soon. I really hope Chillingo sees that this is how games need to be balanced to keep a foot in the freemium scene. =oD |
|
#37
|
|||
|
|||
|
Hm..don't know I'm the only one that gets this bug... On my iPod touch 5, the interface is all messed up. It looks like the full screen and menus are too big to fit in the iPod touch screen. Things are chopped off, and I can't see most of the menus buttons. Some of the buttons that I can see are chopped off.
|
|
#38
|
|||
|
|||
|
Quote:
|
|
#39
|
|||
|
|||
|
I'm in your camp. I put him on ignore ages ago. Sure, if he does have a positive opinion about something that's a good sign since he's pretty much impossible to please, but others will quote or reference the positive opinion saving me the trouble of reading it directly. Otherwise, it's nothing but a seemingly infinite conga line of semi trucks carrying overly serious sour lemons. I'd just as soon save myself the trouble of voluntarily exposing myself to that level of negativity and pessimism just to read about the one game in fifty that meets the Gabrien lofty approval standards.
|
|
#40
|
|||
|
|||
|
Quote:
People will have different views, the dev wrote a great post above addressing some of Gabriens criticisms. Thankfully the dev didnt think 'just ignore his comments' as that would be stupid. Hes taken the criticism on board and has replied which is great. |
![]() |
| Thread Tools | |
| Display Modes | |
|
|