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11-10-2012, 08:48 AM
#21
Quote:
Originally Posted by pirx View Post
What you mean terrible controls?? Can you be more specific? What you exactly didnt liked? I believe controls are better than in any other game available on the AppStore. So I will be glad to know, what could be made better,. perhaps in the next update.

Everyone can see how easily control the game, by just watching the gameplay movie (above), also you can see how framerate looks like so what device is making framerate problem?

There are 3 possble control schemes: virtuals stick (seen in movie above) gyroscopic, and point and click.

Virtual sticks are design better than in typical shooters, because there is no fire button. And you can touch whole right pad to open fire, and slide the finger if you want to look around

Simple and easy solution, that will become standard in the near future
I'm on an unjailbroken iPhone 4S. The framerate is slow enough that you see every action broken into discrete steps, rather than as fluid motion. The poor framerate makes the controls laggy. Doesn't matter what scheme you use: your character is always a half-second behind your input.

If I'm pointing in one direction and the character is moving in a different one (and facing sideways for some reason), I call that terrible controls.
11-10-2012, 10:29 AM
#22
Joined: Jan 2010
Posts: 33
Thanks very much for you kind words.

there is a possibility to have real pad support (like this one: http://www.60beat.com/category_s/73.htm) in the next update. I'm wonder if there is need for such feature

11-10-2012, 10:34 AM
#23
Joined: Jan 2010
Posts: 33
I'm playing Crashsite on iPhone 4 (without S), i agree the first (and only first) location isn't extremely smooth, but I have no problem playing it. I can record a footage to prove my words, if anyone want to.
11-10-2012, 12:04 PM
#24
Joined: Feb 2012
Location: Baltimore, MD
Posts: 266
Quote:
Originally Posted by Firetruck94 View Post
Wtf does TOFTT mean? Try out for...?
Take one for the team.
11-10-2012, 12:16 PM
#25
Joined: Jan 2012
Posts: 1,173
All I know is, it reminds me of P.N.0.3. Looks cool...

Final Fantasy Tactics -- all day, every day.
11-10-2012, 12:25 PM
#26
Joined: Dec 2009
Location: Fort Lauderdale
Posts: 5,308
Quote:
Originally Posted by pirx View Post
I'm playing Crashsite on iPhone 4 (without S), i agree the first (and only first) location isn't extremely smooth, but I have no problem playing it. I can record a footage to prove my words, if anyone want to.
It doesn't matter if you record footage, since it will (probably) be automatically adjusted to either 24 or 29 frames per second.
11-10-2012, 09:43 PM
#27
Joined: Aug 2012
Location: with penguins
Posts: 74
Still not sure wether get this or not
Anyone care to give a real review for this game?
11-10-2012, 10:12 PM
#28
Joined: Apr 2012
Location: Maine!
Posts: 4,166
Quote:
Originally Posted by MikeDG00 View Post
Still not sure wether get this or not
Anyone care to give a real review for this game?
Based on reading squarezero's posts over the past year, I don't know if it gets any more "real" than what he's already posted in this thread. I know I'll be sitting this one out and hoping for an update.

DBC

I give up.
11-10-2012, 10:25 PM
#29
Joined: Nov 2012
Posts: 133
I am probably the first download... It crashes after it first loads to 80%. Until they update it don't get it
11-10-2012, 11:46 PM
#30
Joined: May 2012
Location: In the Chatroom
Posts: 15,759
Quote:
Originally Posted by squarezero View Post
Terrible framerate, terrible controls. Deleted within 5 minutes.
The graphics look cool though. Sigh...