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  #1  
Old 11-20-2012, 06:43 PM
orbitluna orbitluna is offline
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iPhone 3G, iOS 4.x
 
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Default Temple Raid - Nov/22/2012

We are excited to confirm our new title Temple Raid to be released on the App Store as a universal binary on November 22 as a free download. Please follow this link and have a look at the trailer.

http://www.youtube.com/watch?v=6sCSeejkmOU

Peace between the tribes is fading as the Shamans ask for larger and more impressive temples to be built for the spirits. Raid gold from other players to level up and purchase better bricks and idols. Build amazing temple structures and store your own gold safely.

Temple Raid is a casual physics multiplayer game that offers a new hybrid of turn-based and live gameplay. To build larger temples, you need to level up. Unlock bricks of different shapes and materials, even spirit idols, that protect you from other players. Raid your opponents from a slingshot in a tree. Try to crack their pots of gold. Whatever falls out is yours.



SLINGSHOT ACTION LIVE AND TURN-BASED. Find out how other players hide and protect their gold in uniquely designed fortresses. Shoot coconuts, rocks, or even grenades. Your objective is to crack or knock over their pots of gold. Challenge your friends, build a small protective structure, place your bet in a turn-based "Short Game", and play to the last nugget. See everyone else on your map and even raid their massive main fortresses with heavy rocks and grenades.



BE THE ARCHITECT. Use our novel touch scheme to build impressive temple structures from individual bricks. Place your pots of gold where nobody can crack or knock them over. Level up to earn access to different kinds of building blocks made of wood or rock, or even place idols that punish your adversaries when disturbed. Always make sure your gold is protected well. It won't take long until your wealth is spotted.

FREE GOLD FOR ALL. The spirits will gift you 10,000 gold once you complete the tutorial. Collect 1,000 gold as tax from your people every eight hours. Regular players get a bonus. Join the Shaman and consume a vision from the spirits, be rewarded with even more gold in your hands.

LEVEL UP ON ALL DEVICES. You can activate the use of iCloud in our game settings to add up level progress across all your devices. Turn-based matches will be accessible anywhere you go, challenge a friend on your iPad, claim their last nugget on the go with your iPhone. For everything else, two devices mean two maps: with twice as many temples to build, and with even two Gold Mines to exploit.

PLAY WITH YOUR FRIENDS. Turn-based games are most fun with your friends.

P.S.: Thanks to all our Touch Arcade friends. Many of you had offered their help for our final beta test.

Last edited by orbitluna; 11-20-2012 at 08:43 PM.. Reason: screenshots added
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  #2  
Old 11-20-2012, 08:47 PM
orbitluna orbitluna is offline
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Default Screenshots added.

Screenshots added. It will be fun.
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  #3  
Old 11-20-2012, 08:49 PM
handintoaster handintoaster is offline
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Looks to be a multiplayer angry birds... Looks fun
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  #4  
Old 11-21-2012, 03:53 AM
ChaosInteractive ChaosInteractive is offline
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iPad 2, iOS 6.x
 
Join Date: Oct 2012
Location: France
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The editor seems quite easy to use.
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  #5  
Old 11-21-2012, 08:40 AM
orbitluna orbitluna is offline
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Join Date: Dec 2011
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Thanks everyone! There are a few more details to clarify:
- Your gold, in fact every single nugget, is represented as part of the physics sandbox. You can even pour gold from one pot into another as demonstrated in the trailer. This gold is the same currency that you use to get bricks. Alternative ways to earn gold allow us to offer this game for free.
- People will see you on the map and will attempt to get at your gold. You can do the same. The amounts of gold raided are what count towards leveling up, thus unlocking better bricks or even idols. Connection groups are stratified by level, such that only similarly advanced players will see each other on the map.
- While working on your temples is very immersive due to the multi-touch concept that we developed, there is no distinct editor. The game transitions smoothly between contexts in which physics interaction is possible or not (e.g. when an attack occurs).
Added together this means slingshot fun for free with infinite levels. Let's see!
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