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  #61  
Old 01-25-2013, 02:42 PM
comicx90 comicx90 is offline
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Question: are monsters going to be fully animated in game?
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  #62  
Old 03-14-2013, 04:19 AM
ZigZaGame ZigZaGame is offline
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Quote:
Originally Posted by comicx90 View Post
Question: are monsters going to be fully animated in game?
unfortunately not, we have attack animations, but animating the monsters themselves will take us 2 years. we have quite a lot.
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  #63  
Old 03-14-2013, 12:07 PM
comicx90 comicx90 is offline
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Quote:
Originally Posted by ZigZaGame View Post
unfortunately not, we have attack animations, but animating the monsters themselves will take us 2 years. we have quite a lot.
Ok, thats cool.
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  #64  
Old 03-15-2013, 10:38 PM
Brodymeister Brodymeister is offline
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iPad 2, iOS 6.x
 
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Default Sign me up for beta!

Looks great!
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  #65  
Old 04-04-2013, 10:08 PM
ZigZaGame ZigZaGame is offline
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Default Looking for Monster Ideas

Hi Guys, we need help with monster ideas!

What type of monster would you like to see in the game? Examples, ie links to animals or dinosaurs would help a lot!



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  #66  
Old 04-04-2013, 11:03 PM
comicx90 comicx90 is offline
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A rhino type? Maybe even a jaquar/ape hybrid?
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  #67  
Old 04-05-2013, 08:47 AM
araziza araziza is offline
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definitely a walrus
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  #68  
Old 04-05-2013, 02:17 PM
itouchbd itouchbd is offline
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Join Date: Jun 2011
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Quote:
Originally Posted by ashleybricco View Post
hey guys,

new here, but just wanting to post my opinion about movement after reading many comments. You're likely pretty far in by now but my opinion is that a more free movement system would be a much better approach. I like the idea of freely exploring, like in pokemon.

As far as the issue of being able to walk "around" important battles and avoid them, just think about how this was fixed in pokemon.

In pokemon, the npc that handled the battle had a 'range'. If you walked into its line of sight, you would be stopped and the npc would approach and battle you.

Why not simply add a range around the important battle and if the player enters the range, force them into the battle. The range can cover all possible areas (perhaps in a linear line) that the player could possibly walk through to avoid the battle.
this x1000
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  #69  
Old 04-14-2013, 08:43 PM
Grenosaurs Grenosaurs is offline
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iPhone 4, iOS 6.x
 
Join Date: Feb 2013
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Default Beta testing

I loved dragon island and I would love to beta test your new game.
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  #70  
Old 04-14-2013, 09:37 PM
Bronxsta Bronxsta is offline
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iPhone 4, iOS 7.x
 
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Are you using Testflight to beta test? If so, would love to beta test your game
Email: cvbxsta@gmail.com
---
Don't know if you're still taking enemy ideas, but here are some pictures of cool, weird looking animals for inspiration:




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