App description: A Kinect-like endless-running experience on iOS devices!

- 148Apps: Everything clicks to make a game that, above all else,feels totally fresh.
- Kotaku: It uses the Apple camera to find your skull, and then usesit to skate.
- GameZebo: FreeSkate Xtreme is more than an endless skating game. Isyour body ready?

The most innovative street stunt mobile game of 2012 flips into town!

The flashiest stunts can now be executed with the latest mobilecontrols. Tilt and shift your phone and with the latest uniquemotion tracking technology, your head to perform dazzling moves.
Make complicated tricks look easy! Lean into curves, moving your head to steer through the streets. Perform tricks to push yourself to the limit and prove your skater skills.

Features:
A new gaming experience with full-body motion controls.
Scores of freerunners to choose from one target, one thousand ways to get there.
Stunning stunt animation set new records based on your reflexes.
A checkpoint-based level system save your best moves for the hardest jumps
Rich environments to explore remember, you're the star of this show.
A slew of items to help you out cash out choice equipment to make that ledge.

With Retina display and full-screen support for iPhone 5, gameplay looks and feels realistic. If it looked any better, you'd have to be making the jump yourself.

Sanuku's comments:

iPad Version:

https://itunes.apple.com/us/app/freeskate-xtremehd/id536483340?mt=8

11-13-2012, 04:45 AM
#2
Joined: Jan 2011
Location: Forge World
Posts: 6,310
Damn this looked pretty cool from the pics, then I watched sanuku's vid and saw its all tilt based.
11-13-2012, 05:07 AM
#3
Quote:
Originally Posted by oooooomonkey View Post
Damn this looked pretty cool from the pics, then I watched sanuku's vid and saw its all tilt based.
It`s not that bad but overall the Developer really should add a Virtual Joystick to the Game too. It`s not like they couldn`t do it since Unity3D is actually supporting that Control System out of the Box too.

Besides that:

Till SEGA finally launch their Jet Set Radio I guess the Game might kill some Time :-)
11-13-2012, 05:12 AM
#4
Joined: Jan 2011
Location: Forge World
Posts: 6,310
Quote:
Originally Posted by Sanuku View Post
It`s not that bad but overall the Developer really should add a Virtual Joystick to the Game too. It`s not like they couldn`t do it since Unity3D is actually supporting that Control System out of the Box too.

Besides that:

Till SEGA finally launch their Jet Set Radio I guess the Game might kill some Time :-)
Ah thanks for that, might give it a shot anyway its only 69p

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