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#1
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Last edited by New England Gamer; 02-15-2012 at 07:08 AM.. |
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#2
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Looks bizarre yet fantastic. Wonder if there is Game Center. Either way, going to probably pick it up. Huge Peggle fan.
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#3
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Wow, the video looks GREAT! Gotta pick this one up!
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#4
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I`ll give it a try. Will report soon back...
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#5
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Man, this looks awesome!
Ugh, this is such a big week. I will prolly end up grabbing this, but are there any plans for GC support--more so in the form of achievements?!? (Not like it even matters since I'll never redo the levels I beat *sigh*) |
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#6
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Thanks!!! The game has been released just a couple of hours ago and we noticed a memory bug with the iPad1 and iPodTouch4, that we are fixing at this very moment. I noticed you have an iPad1 so just to give you the heads up: it may be that Gluddle crashes on your iPad1. If so, hold on for a little while, an updated version is underway (fingers crossed that Apple hurries up :-) Thanks again! Richard & Sander
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#7
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Will probably get this. Good week so far.
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#8
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Hi guys,
Here's the official press release: -------------------------------------------------------------------------- Absurd Bouncy Ball Game ‘Gluddle’ Launched! Bounce and bump to defend invasion of privacy in iPad and iPhone game for all ages! AMSTERDAM, THE NETHERLANDS - February 15, 2012 - Amsterdam-based creation studio Creative Heroes proudly announces the release of Gluddle, an action-driven bouncy game for iPad and iPhone. In this independently developed game, players embody Gluddle, a colorful and chaotic colony of eye-equipped bouncy balls who joyfully bounce around and say ‘Oi’ a lot. Their world and privacy is invaded by a totalitarian power of evil eyes-in-the-sky... The Supervision! Players are to clear Supervision-invaded levels by bumping Gluddle against the spying mechanical eye balls (nicknamed “bullseyes”) afloat in the sky. The gameplay revolves around launching Gluddle and freezing them in mid-air, thus creating paths and boundaries for succeeding Gluddle to bounce upon. The Supervision fights back by taking snapshots that flash and freeze every Gluddle that comes near. There’s no limit to the amount of Gluddle that the player can launch but he or she is awarded colorful medals if the level is completed within a certain time limit or below a certain number of Gluddle. The levels of Gluddle are intentionally designed to create short, casual play moments. Due to its openness and randomness the game has an accessible, toy-like character and can be played by players of all ages. Many actions and events, such as explosions and Supervision animations, are precisely synchronized to the tempo of the synthetic, adaptive polka-beat, creating a continuous flow throughout the game. While the underlying themes of the game refer to topics such as today's privacy problems and government control controversy, the main sentiment of the chaotic Gluddle and the orderly Supervision is really about loosening the reigns of life a little. To try and not be too serious and controlling, because it will freeze you up. Instead be colorful and cooperative, and let life take you to unexpected places. You will be amazed where you might end up! About Creative Heroes Gluddle is created by Richard van Tol and Sander Huiberts. Through their creation studio Creative Heroes (not a game studio) they initiate projects and develop concepts such as DiceForChange (a designer set of dice for your daily random acts of goodness, now available in in shops worldwide), AnswerGarden (a social opinion gathering tool for brainstorms, classrooms and workshops, now in use in classrooms worldwide), AudioGames.net (the biggest online community website for blind gamers and sound-based games) and Earwurm (a website about sticking songs in other people’s heads) amongst other projects. Gluddle is available for purchase in the Appstore on February 15th 2012: http://itunes.apple.com/app/gluddle/id436344802?mt=8. Contact Sander Huiberts & Richard van Tol Company website: www.CreativeHero.es Twitter: http://twitter.com/creativeheroes & http://twitter.com/gluddle Facebook: http://facebook.com/creativeheroes & http://facebook.com/gluddle Media Gluddle Screenshots: http://bit.ly/yADZ7O HTML-ready press release http://press.gluddle.com/gluddle.html Gluddle Propaganda Video http://www.youtube.com/watch?v=njfCT-0jcUc&hd=1 Description (other languages available): http://bit.ly/gluddlepress Product website http://gluddle.com Appstore link http://itunes.apple.com/us/app/gluddle/id436344802?mt=8 http://get.gluddle.com -------------------------------------------------------------------------- Best regards and have a great day! Richard & Sander |
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#9
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Dang, I was about to get this but there'a a memory bug.
Any idea as to how long it will take to get the fix? Also, any plans to add Game Center in a future update or into any future games? Edit Quote:
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#10
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