It`s a Beginning...but still far from a great Game.
First at all let`s make clear that the Game does have a really nice Story and whoever did come up with it did a fine Job and can now sit down and relax because I can't say anything bad about it.
Besides that everything else in the Game needs a lot more polishing since starting with the stuttering Menu to the Level Design where the Levels seem to have some invisible Walls, Holes as huge a Bus sadly even the Control System should have tuned a bit more before calling it done.
Overall I still can`t believe that the Game does even have some Memory Leaks too that often lead to an Instant Crash of the Game. What makes it even worse is that we are talking here about an Unity3D Engine Game where you can let the Engine show you during the Development & Testing Process how much of the Memory is used or even if you totally don`t care about it during working in the Editor Unity3D is able to
tell you that you are running out of Memory way ahead of it and deal with it in appropriate Way.
If I would have to rate the current Build I would say that it`s technically a Mess and that`s something the Team should have seen ahead of Launching it. I assume that the current
Note: ipad1 is not supported is an Result of those not fixed Memory Leaks.
The Team should use the upcoming Months to polish the Game before they even think about doing anything else because the mentioned above Points should have been wiped out ahead of uploading the current Build because there is no Way someone can explain to me that nobody had noticed them.