App description: What people are saying about 4NR:
"Gorgeously low-res in its intentionally restricted pixel-art style." - IGN

"The first thing that 4NR got right is authenticity. Like all P1XL games so far, it either was, or could be, a game on a C64 or other early console. This one shoots for art house, atmospheric LCD/Gameboy in its presentation, and I like it." - Matt Turpin

"Please, insert coin(s) and try 4NR! Cool retro game LCD style." - Zaxxon_1(Stefano Ferrari)

You were about to take the only path you knew, downwards into the depths.

Then a stranger appeared, offering you a new way.

Do you seek higher ground? Or do you go through with your original plans?

"The path of life leads upward for the prudent, that he may turn away from Sheol beneath."

-An addictive mix of platforming, puzzles, and discovery
-Two different paths, and four different endings
-Unique LCD-inspired visuals
-An original chiptune soundtrack
-Authentic TIA sound effects
-Compete with yourself for best score, or for best time
-Support for iCade Bluetooth arcade controllers
-Game Center enabled - try for best times and achievements!
-Caliber Advantage controller compatible

Boardumb's comments:

11-19-2012, 12:46 PM
Joined: Feb 2012
Location: Alaska
Posts: 232
I'm gonna TOFTT as well, will post impressions some few hours later (need to work lol)
11-19-2012, 12:48 PM
Joined: Jan 2011
Location: England
Posts: 10,240
Loving this. Would still prefer on screen buttons but it does play well

Love the total retro-ness of this!!!

11-19-2012, 12:49 PM
Joined: Jul 2011
Location: Boston,MA
Posts: 1,089
11-19-2012, 12:52 PM
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 6,554
Originally Posted by psj3809 View Post
Would still prefer on screen buttons but it does play well
Someone hand me my Dreamcast. dfklfhdklshfl

"I am virgin, I'm a whore! Giving nothing; the taker, the maker of war!" - Black Sabbath, "I"
11-19-2012, 01:11 PM
I beta tested the game, and I'm really enjoying the down quest puzzle.
11-19-2012, 01:32 PM
Great stuff - getting the iCade mobile onto this tonight. Only broken it out for Minter and Mikey Shorts so far.
Crikey - just tried out with touch controls and it's fantastic anyhow. Reminds me of Don't Look Back in spirit. Music and feel are tremendous. Looking forward to spending some more time later.

Last edited by slamraman; 11-19-2012 at 01:43 PM.
11-19-2012, 01:47 PM
What is the game like?
The graphics are not my type but if the gameplay is good I'll consider.
11-19-2012, 02:06 PM
Originally Posted by DannyTheElite View Post
What is the game like?
The graphics are not my type but if the gameplay is good I'll consider.
The gameplay is good. Elements of lode runner, boulder dash and chuckie egg so far.
11-19-2012, 02:06 PM
Originally Posted by metalcasket View Post
This is really good. Most importantly, the controls are pretty damn spot on. Mark my words when I say people are gonna want a more "traditional" control scheme (left, right, jump, what the **** ever), but it would be a complete disservice to how good the controls are right now.
Thanks, yeah, we were unhappy with a virtual dpad, and trying to squeeze 6 distinct buttons (up, down, left, right, jump, action) on the screen really wasn't working either, so we adapted the swipe controls we used in RPG Quest - Minimae.

Oh yeah, as an first reaction reading "Sheol" was "heh...wait till they find out about this in Lebanon", but I'm not like that. Not bothered by it.
We did wonder if that would be controversial at all, but decided to go with it. Sheol can be interpreted as the grave, or the pit, or even hell... for us, it seemed like a good name for IMPENDING DOOM.

When I was researching it, I didn't run into any different or extra special meaning for Sheol in Islam, did I miss something? If we're making a big blunder, I'd like to know

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11-19-2012, 02:09 PM
Wow, this is what I call retro.

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