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11-20-2012, 11:20 AM
#11
Downloading now... Curious to see it even if i'm not a huge fan of mobas (or their community for that matter)

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11-20-2012, 11:20 AM
#12
Joined: Apr 2009
Location: bavaria
Posts: 1,937
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Quote:
Originally Posted by stevenc89 View Post
I worried about the IAP... ...
i assume something like lol
so you have a pool of a few heroes each day/week/month which chances and you can only take the others through paying
maybe some additional stuff like certain perks which can be bought
and maybe also the hon/dota model with skins to buy

as it is gameloft i assume they took the concept from on of those

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11-20-2012, 11:32 AM
#14
Joined: Sep 2009
Location: Sweden
Posts: 2,870
Now for the real challenge: whether additional champions can be unlocked with some currency we earn from matches (in the manner of LoL, BLC, Smite, etc), or if they are real money only.

If this is a competent MOBA, I don't mind spending a few dollars on permanent access to my favourite champions. But it would be nice to also work towards future purchases with each game I play.

Quote:
Originally Posted by Drakeer Melkhor View Post
I wonder about the IAPs.
The norm for the LoL/BLC/HoN/Smite model (which Gameloft supposedly is inspired by) is that real money buys permanent access to new champions, xp/currency boosters (faster in-between match progression), and additional slots for talent/rune/etc setups, but nothing that actually offers direct aid in game. This freemium model is kinda the holy grail of desktop MOBAs, since they aim to establish a competitie climate and themselves as e-sports (something that requires balanced and even grounds for all players).

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Game Center/OpenFeint/Plus+/[insert arbitrary game network, online character or multiplayer account here]: Ayjona

Last edited by Ayjona; 11-20-2012 at 11:35 AM.
11-20-2012, 11:58 AM
#15
Quote:
Originally Posted by Ayjona View Post
Now for the real challenge: whether additional champions can be unlocked with some currency we earn from matches (in the manner of LoL, BLC, Smite, etc), or if they are real money only.

If this is a competent MOBA, I don't mind spending a few dollars on permanent access to my favourite champions. But it would be nice to also work towards future purchases with each game I play.



The norm for the LoL/BLC/HoN/Smite model (which Gameloft supposedly is inspired by) is that real money buys permanent access to new champions, xp/currency boosters (faster in-between match progression), and additional slots for talent/rune/etc setups, but nothing that actually offers direct aid in game. This freemium model is kinda the holy grail of desktop MOBAs, since they aim to establish a competitie climate and themselves as e-sports (something that requires balanced and even grounds for all players).
It works like LoL, there's a rotation between free and paid heroes, you can obtain all heroes through gameplay or with gems. There's also an extensive skill tree.

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11-20-2012, 11:59 AM
#16
Quote:
Originally Posted by Drakeer Melkhor View Post
I wonder about the IAPs.
Quote:
Originally Posted by stevenc89 View Post
I worried about the IAP... ...
11-20-2012, 12:06 PM
#17
Joined: Sep 2009
Location: Sweden
Posts: 2,870
Quote:
Originally Posted by killercow View Post
It works like LoL, there's a rotation between free and paid heroes, you can obtain all heroes through gameplay or with gems. There's also an extensive skill tree.
All heroes through gameplay? That's the bestest of bestest news!

Are all shop items purchaseable through the in-game currency/ies, or is there anything beyond visual customization which requires real-world money?

Quote:
Originally Posted by bramblett05 View Post
So we established this is instaget?
killercow's reply kinda places it in the instaget-and-tell-all-my-friends-and-badger-them-until-they-download camp for me.

Former editor in chief of teknikapan.se (due for an eventual relaunch)
Vocalist of Neverlast
Game Center/OpenFeint/Plus+/[insert arbitrary game network, online character or multiplayer account here]: Ayjona
11-20-2012, 12:09 PM
#18
Solo Mode

Game looks amazing. Can anyone tell me about solo mode and bots? Can you set up your own teams in solo mode? For example can we make our own 3 v 3 team? Thanks.
11-20-2012, 12:22 PM
#19
Joined: Jan 2012
Location: Philippines
Posts: 19,699
w00t! Out on the PH appstore... Downloading now!

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
11-20-2012, 12:28 PM
#20
Some Units are so damn weak...It just did remember me why I don`t play overall any Moba anymore.