11-20-2012, 12:55 PM
#31
Quote:
Originally Posted by Exact-Psience View Post
Yeah... LOL's balanced except for new champs which get nerfed right away on the next versions.
Hey at least they're constantly working on it. I've played MMO's and MOBA's that have had broken balance for years.

Playing: Pocket Mine 2, Terra Battle
Waiting:Last Class Heroes, Chaos Rings 3, Starships
GameCenter: StriveMind
11-20-2012, 12:55 PM
#32
Joined: Jan 2012
Location: Philippines
Posts: 18,665
Quote:
Originally Posted by strivemind View Post
Edit: Oh dang. Just browsed through Sanuku's menu video, and saw one little game-breaker... Item runes. The one shows here is the Rune of Revival, which is consumable and lets you respawn instantly. Seen around 2:30
Seriously? It's all rainbows and sh*t and then we find out there's an IAP gamebreaker? Oh gameloft. O_o

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword

11-20-2012, 12:57 PM
#33
Joined: Jan 2012
Location: Philippines
Posts: 18,665
Quote:
Originally Posted by killercow View Post
Those are gained and cannot be bought directly with gems. You can have some with the slot minigame.
Still... the fact that you can revive with gems. I guess i'll see soon if this breaks game balance.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
11-20-2012, 01:00 PM
#34
Quote:
Originally Posted by Exact-Psience View Post
Still... the fact that you can revive with gems. I guess i'll see soon if this breaks game balance.
It's not that straightforward and you can get some for free and with emblems. I already have 27 of them and you can only have three at a time. And seeing the price of those gems... But we'll see!

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11-20-2012, 01:07 PM
#35
Im a huge fan of moba games. DotA, HoN, LoL
Hope the controls is fine to play on the iphone 4

Looking forward to it, living in Sweden so 12 AM uk time it should be in the app store
11-20-2012, 01:08 PM
#36
Graphically the game isn't mind blowing and sadly it's not full retina on the ipad. Still for a moba it looks nice.

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Last edited by killercow; 11-20-2012 at 01:12 PM.
11-20-2012, 01:25 PM
#37
Joined: Sep 2009
Location: Sweden
Posts: 2,801
Quote:
Originally Posted by killercow View Post
As far as I can see no, the in game shop is only with the money you get in that match. you can get some experience or talent points multiplier but they just speed up the game. One thing to note though is that gameloft's iap are still ridiculously overpriced. Some heroes can cost up to 10 euros... It's really not the kind of thing that makes me want to support them. (you can get some gems through tapjoy)
I suppose anything else would have been extremely uncharacteristic Well, remains to be seen just how long it will take to unlock champions through gameplay alone. Hopefully, the game ramps up the rewards as skill and levels increase.

Quote:
Originally Posted by Sanuku View Post
Some Units are so damn weak...It just did remember me why I don`t play overall any Moba anymore.
Quote:
Originally Posted by Exact-Psience View Post
This is what i was worried about, but if the game picks up, im sure they will amke constant changes to balance it out
I am really not a MOBA expert, even less than in most other genres , but I've been told by people much more insightful than me that the idea of weak heroes is a common misconception in MOBAs. Some are truly underpowered, but most simply have a very specific area of application by design, one that takes time to discover, learn and master, and that, when overlooked (something that easily happens unless you spend considerable time with the unit in question), makes the character feel weak.

Here's to this being the case in HoO&C as well.

Quote:
Originally Posted by killercow View Post
Graphically the game isn't mind blowing and sadly it's not full retina on the ipad. Still for a moba it looks nice.
Still, it is the first MOBA (emphasis on the O) for iOS. That alone gives the title a huge appeal.

Former editor in chief of teknikapan.se (due for an eventual relaunch)
Vocalist of Neverlast
Game Center/OpenFeint/Plus+/[insert arbitrary game network, online character or multiplayer account here]: Ayjona
11-20-2012, 01:37 PM
#38
Been looking forward to this for a while. Shame it comes out right before I'll be without internet access for 4 days.
11-20-2012, 01:51 PM
#39
Quote:
Originally Posted by bramblett05 View Post
How is it on touch 4?
I'm really curious about that too.