Originally Posted by actionrpg8000
...Anyway, my question about Partia. When it first came out I read there were issues with the game speed. How is it after the new update?
In my opinion the newer update adding a faster speed and single tap move/confirmation likely will still leave those apt to complain about the speed of a SRPG unsatisfied. The UI is a little quicker with single tap (you have to confirm everything still) and the enemy movement might be an estimated 50% faster. Sanuku's gameplay video in the first post accurately approximates what you can expect even after the update (things are faster now, but not that much imo). When you attack an enemy it shows stats to confirm, then a graphic of the attack, then health depleting. If you're a SRPG fan you might be used to this because Partia's dynamics don't seem uncommon for th genre, however "slow." Partia plays exactly like the legendary Fire Emblem series; it's basically Fire Emblem for iOS (and you never bear people lament Fire Emblem is too slow and methodical). Partia lacks some of the polish that Kingturn, which is a better starting place for iOS SRPGs, has (in Kingturn you can fast forward enemy movement, etc) but is worth it. Partia's retro graphic style works well for being slightly blurry on newer devices. From a developer that complains about only getting 600 sales in the app description I'm not sure how much future support there will be.
However, if you like strategy role playing games then you might not care as much about any of the above flaws. The combat is satisfying with an interesting political narrative (not unlike the Mangobile games or original Fire Emblem). On iOS Partia stands out to me as being one of the better indie SRPG games in a market that sees few SRPG releases and Partia deserves more attention. Check out the original post video and if you like what you see go for it; Partia is a steal for $3.99.