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#201
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#202
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So happy to see that it'll be rereleased! Getting it for sure!
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#203
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Quote:
We're just testing it at the moment and crushing the last few bugs - hopefully not long before we submit it to Apple now
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#204
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I have a couple questions:
Is it possible to work local multiplayer via Wi-Fi or Bluetooth in? Because that would be friggin' sweet. If that's not in this build, that's okay, but if it does well enough.... Question 2: Does Game Center multiplayer require servers from the Dev? If so, then I guess we're out of luck. If not.... pweaseyweasey consider an expansion/update/patch/separate version, if the single player sells well? :3 Or... What about a version of RR 3's Time-Shifted Multiplayer concept, where certain replayable Arena levels can augment the base A.I. with some recorded tactics from your friends using Game Center? I'm not sure how difficult that would be to code, and it IS a stretch, but... idea is idea? It could end up something like the Turn-Based Strategy equivalent of Chess.... Ok, enough speculation *COUGH*spewingofideas*COUGH* I'll be glad for the game to come back no matter the form it takes ^_^ And yet.... *sigh* One can imagine.... |
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#205
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Looking forward to a submission announcement soon.
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#206
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We've just posted up about the return of Battle Dungeon in the Upcoming iPad Games section of the forum.
It includes some info on the game, creature concepts and some before and after screenshots showing the improvements we've made to the lighting on the maps. Battle Dungeon: Risen http://forums.toucharcade.com/showthread.php?p=2697561 |
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#207
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Battle Dungeon is back in the App Store as Battle Dungeon: Risen. It's 170 yen which I guess is $1.99. I would get it except I paid 450 yen for the first one and never got a refund after it was pulled. And yes, I went through all the proper channels to get a refund but it never came. So I'm not going to pat twice for whats is essentially the same game.
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#208
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Quote:
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#209
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Hello,
Support ticket number from whom? You? Apple? |
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#210
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From our support.
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