App description: FPS fans, the moment you have been waiting for has finally arrived! Highly addictive multiplayer Critical Missions: SWAT is overall just plain amazing.

Critical Missions: SWAT delivers the nostalgic fast paced counter strike like gaming experience on your iPad, iPhone and iPod Touch devices. Enjoy the smooth and customizable touch controls and play the cross-platform first-person shooter against other players on the web and on other mobile platforms.

- Cross-platform 3D First-Person Shooter MMO: beat PC/Mac players and players from other mobile platforms
- Multiplayer Mode: Local network and Servers Globally (USA, Europe and Asia)
- Single Player Mode: Player vs. Customizable Bots (Terrorists, Zombies)
- Smooth and Responsive Customizable Touch Controls (--> Game menu - Settings - User Interface - Edit HUD)
- Six Game Types: Classic, Team Death Match (TDM), Zombie Mode, Zombie Match, Survival, Death Match, Juggernaut and Capture The Flag (CTF)
- Customizable settings: player HP, player speed, zombie difficulty, etc.
- Dozens of pre-installed and downloadable unique maps

Knife, Pistol (Desert Eagle), Assault Rifles (AK-47 / M4A1), Sniper Rifle (AWP), Shotgun XM1014, Grenades (Grenade, Flash Grenade) + more to come!

-CLASSIC - You are split up into two teams. Death is permanent until the next round starts. There are three ways to win: 1) The universal victory. The first team to annihilate all enemies wins, 2) SWAT team only. Rescue all hostages by gathering them to the safe zone, 3) Terrorists only. Plant the bomb and wait for it to explode. Even if everyone on your side dies, as long as the bomb is active, you can still win.
-TEAM DEATH MATCH (TDM) - You are split up into two teams. Death is NOT permanent. There is no winning situation, just a scoreboard. This mode is for the casual players who just want to get into action and fight.
-ZOMBIE MODE - A random player will be selected to become a zombie who infects others. That initial zombie will start off with 2000 HP and regenerates HP rapidly for a short amount of time in order for it to infect someone. Once a person becomes infected, he/she is instantly turned into a zombie and will have to infect others in order to win. The objective of the humans is to eliminate all zombies.
-ZOMBIE MATCH - This mode is like Team Death Match. However, zombies are added to both teams. They will aid you in fight.
-SURVIVAL - Every player that enters to game is automatically a SWAT team member. The objective is to survive as long as you can while zombies, NPC terrorists, and/or kamikazes attack you wave after wave.
-DEATH MATCH - Every player who enters the game is going to fight against each other. There are no teams whatsoever.
-JUGGERNAUT - At the beginning, the host will be selected to become the first juggernaut. Juggernauts can have extra health and speed. Everybody else must try to kill the Juggernaut; the player that ultimately kills the Juggernaut becomes the new Juggernaut.
-CAPTURE THE FLAG - Two teams each have a flag and the objective is to capture the other team's flag.



Zemar's comments:

12-01-2012, 03:35 PM
This game looks like its been heavily inspired by Counter Strike, which isn't really a bad thing.
12-01-2012, 03:52 PM
Originally Posted by SmackDatButt View Post
How does one upload a gameplay video onto the forums? Because I would like to do so, and I can make some high quality videos..
Use Youtube to upload the video.

Mine didn't work out because I keep trying to use Airplay to make the recording, so the audio ends up being pretty bad and the video isn't worth it.

The game is pretty good though. The controls could use work, namely the fact that, if your finger slips off the left joystick (to control movement) even a tiny bit, it'll start affecting your aiming, which is really annoying.

Other than that it's pretty good. Could use some fine-tuning, but it was worth the $3 or whatever.

12-01-2012, 04:16 PM
It's way better than I expected. Worth the money if you ask me. I love the Counter Strike feeling in this game.
12-01-2012, 05:49 PM
Really nice game, just like the PC version of Critical Strike Portable! It only needs better controls (joystick...) and better GUI. But yeah, 0 lag and solid framerate with ragdoll and such. Woohoo!!
12-01-2012, 06:35 PM
Joined: Nov 2011
Location: Look out your window.
Posts: 5,795
Interesting.......... I'm getting this. At least I know it'll run on iPod

....... right?
12-01-2012, 08:41 PM
Got review of game check it out
12-01-2012, 08:58 PM
Game Impressions

Youtube link | Pop Up

^^ multiplayer gameplay, I use all the guns and show off how the game handles

- excellent multiplayer all around
- a ton of gamemodes and high player population
- next to no lag at all

- some maps have dark textures on characters/guns, like in my video above
- some servers your playing against a mix of both ios/android/pc users so expect to get worked by a mouse and keyboard
- gui can use some work

Last edited by PRE; 12-01-2012 at 09:05 PM.
12-01-2012, 09:32 PM
You can specifically disable non-mobile servers within the game so that you don't end up playing against people on a computer.
12-01-2012, 09:34 PM
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,255
A lot of people compared Trigger Fist to Counter Strike. Is this better than that?

Are bots an option for offline play? (TF has some of the best bot AI in any game I've ever played).
12-01-2012, 09:46 PM
I never cared for Trigger Fist, so I think this game is better. But the AI definitely isn't. The bots in this game just kind of suck, to be honest.

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