App description: FPS fans, the moment you have been waiting for has finally arrived! Highly addictive multiplayer Critical Missions: SWAT is overall just plain amazing.

Critical Missions: SWAT delivers the nostalgic fast paced counter strike like gaming experience on your iPad, iPhone and iPod Touch devices. Enjoy the smooth and customizable touch controls and play the cross-platform first-person shooter against other players on the web and on other mobile platforms.

CRITICAL MISSIONS: SWAT KEY FEATURES
- Cross-platform 3D First-Person Shooter MMO: beat PC/Mac players and players from other mobile platforms
- Multiplayer Mode: Local network and Servers Globally (USA, Europe and Asia)
- Single Player Mode: Player vs. Customizable Bots (Terrorists, Zombies)
- Smooth and Responsive Customizable Touch Controls (--> Game menu - Settings - User Interface - Edit HUD)
- Six Game Types: Classic, Team Death Match (TDM), Zombie Mode, Zombie Match, Survival, Death Match, Juggernaut and Capture The Flag (CTF)
- Customizable settings: player HP, player speed, zombie difficulty, etc.
- Dozens of pre-installed and downloadable unique maps


WEAPONS
Knife, Pistol (Desert Eagle), Assault Rifles (AK-47 / M4A1), Sniper Rifle (AWP), Shotgun XM1014, Grenades (Grenade, Flash Grenade) + more to come!

GAME MODES
-CLASSIC - You are split up into two teams. Death is permanent until the next round starts. There are three ways to win: 1) The universal victory. The first team to annihilate all enemies wins, 2) SWAT team only. Rescue all hostages by gathering them to the safe zone, 3) Terrorists only. Plant the bomb and wait for it to explode. Even if everyone on your side dies, as long as the bomb is active, you can still win.
-TEAM DEATH MATCH (TDM) - You are split up into two teams. Death is NOT permanent. There is no winning situation, just a scoreboard. This mode is for the casual players who just want to get into action and fight.
-ZOMBIE MODE - A random player will be selected to become a zombie who infects others. That initial zombie will start off with 2000 HP and regenerates HP rapidly for a short amount of time in order for it to infect someone. Once a person becomes infected, he/she is instantly turned into a zombie and will have to infect others in order to win. The objective of the humans is to eliminate all zombies.
-ZOMBIE MATCH - This mode is like Team Death Match. However, zombies are added to both teams. They will aid you in fight.
-SURVIVAL - Every player that enters to game is automatically a SWAT team member. The objective is to survive as long as you can while zombies, NPC terrorists, and/or kamikazes attack you wave after wave.
-DEATH MATCH - Every player who enters the game is going to fight against each other. There are no teams whatsoever.
-JUGGERNAUT - At the beginning, the host will be selected to become the first juggernaut. Juggernauts can have extra health and speed. Everybody else must try to kill the Juggernaut; the player that ultimately kills the Juggernaut becomes the new Juggernaut.
-CAPTURE THE FLAG - Two teams each have a flag and the objective is to capture the other team's flag.

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CRITICAL MISSIONS: SWAT SUPPORT FORUMS
http://critical-missions.com/support/
FACEBOOK: https://www.facebook.com/CriticalMissions
TWITTER: https://twitter.com/CriticMissions

Zemar's comments:




12-01-2012, 09:53 PM
#21
Looks awesome!
12-01-2012, 10:23 PM
#22
Quote:
Originally Posted by awp69 View Post
A lot of people compared Trigger Fist to Counter Strike. Is this better than that?

Are bots an option for offline play? (TF has some of the best bot AI in any game I've ever played).
Trigger Fist and this game have the same themes as Counter Strike, but they have 2 different play styles. It's all about what you want in a game, so the answer to the question of which game is better is going to be different for every individual player.

12-01-2012, 11:49 PM
#23
Will they make it free anytime soon?
12-02-2012, 01:19 AM
#24
Quote:
Originally Posted by Platyrrhine View Post
The game is pretty good though. The controls could use work, namely the fact that, if your finger slips off the left joystick (to control movement) even a tiny bit, it'll start affecting your aiming, which is really annoying.

Other than that it's pretty good. Could use some fine-tuning, but it was worth the $3 or whatever.
Thanks for your feedback Platyrrhine, you can always customize the left joystick button to fit your playing style
12-02-2012, 01:23 AM
#25
I'm number 1 in world o yea lol
12-02-2012, 04:16 AM
#26
It's seems I'm the minority here. I liked nothing about this game. That about sums it up. I deleted after about a minute of play and do not think its fair to my iPhone 5 that I had it on there at all. IMO by far the worst game I've ever tried
12-02-2012, 04:31 AM
#27
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 6,529
Quote:
Originally Posted by workingman View Post
It's seems I'm the minority here. I liked nothing about this game. That about sums it up. I deleted after about a minute of play and do not think its fair to my iPhone 5 that I had it on there at all. IMO by far the worst game I've ever tried
You're not alone. That pretty much describes exactly how I felt about the game. Worst $3 I've spent on the App Store in a long, long time.

"I am virgin, I'm a whore! Giving nothing; the taker, the maker of war!" - Black Sabbath, "I"
12-02-2012, 05:06 AM
#28
Quote:
Originally Posted by vesp67 View Post
Will they make it free anytime soon?
Why would people be buying this if they thought it was gonna be free soon!? No one knows things like that but the developer.
12-02-2012, 07:47 AM
#29
If your'e having problem with the joystick you could make it bigger so your finger doesn't slip off. Hope this helps.
12-02-2012, 08:13 AM
#30
Joined: Nov 2011
Location: Look out your window.
Posts: 5,795
Quote:
Originally Posted by metalcasket View Post
You're not alone. That pretty much describes exactly how I felt about the game. Worst $3 I've spent on the App Store in a long, long time.
Agreed. I don't know why I even bothered.

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