App description: Minigore 2 is a dual-stick shooter masterpiece with over 6 million players worldwide!

The furries are gone and a new threat is emerging from the dark corners of Hardland.

You must help JOHN GORE fight his way through sunny lakes, graveyards and freezing plains into a stormy forest where the legendary METUSALEM has brought to life murderous chefs, giant lumberjacks, killer penguins, a single moose, three hundred rabbits and the entire undead army of the COSSACK GENERAL.

Will you survive?

Release trailer:

Gameplay video:

"One of the best action games on the App Store and the new mobile twin-stick shooter gold standard." - IGN

"Minigore 2 feels like a true sequel that has improved upon the original in every way." - Toucharcade

"Minigore 2: Zombies is everything we expected, an intense, over-the-top bloodbath." - GameTrailers

"Minigore 2: Zombies is an instant classic. The endless list of unlockable weapons, characters, and items is more than enough to keep you going. The battles with enormous armies of zombies are full of excitement and fun, and the game maintains a humorous tone." - Slide to Play

"It's fantastic fun." - The Guardian


- 20 PLAYABLE CHARACTERS featuring guest stars such as Bike Baron, Zombieville USA and Hook Champ!


- MELEE & RANGED combat with over 10 weapons!
- COMPANION & BEAST GAMEPLAY for each playable character
- PROCEDURAL ANIMATION brings zombie reactions to a whole new level
- PROPRIETARY ENGINE capable of showing 150 zombies on the screen at once
- RANDOM PATTERNS guarantee the fights never feel the same
- CINEMATIC LIGHTING that looks great on latest devices!

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Sanuku's comments:

12-26-2012, 05:53 PM
Wormwolf is an interesting case if you are interested in the details of what makes games 'tick'. If you look closely at the original, you may see that there are some situations where the pieces 'jump' over or under each other as the depth changes, because they are 2D sprites. This our artmaster Timo deemed unacceptable in the sequel. A new full 3D wormwolf has been talked about, but it is up to Timo's will as to what sort of things will be worked on in the updates, as Minigore is largely his envisioning.

Last edited by Karmington; 12-26-2012 at 08:32 PM.
12-26-2012, 07:07 PM
Any date for update 3?

12-27-2012, 01:56 AM
With the sneakers of speed activated, your character speed doesn't hange when you toggle hardcore on, until you take damage. Same for slowing down when turning off hardcore
12-27-2012, 04:01 PM
Speed issue noted, IAP issue noted.
12-27-2012, 04:16 PM
Still can't find the blue moose? Does anybody have any tips?

If all the world is a stage then I want control of the trap door.
12-27-2012, 04:20 PM
Sunny Lake 2 seems to be the only place with moose at the moment, and they are rare. This challenge may be a bit too random at the moment, we will have a look at it.
12-27-2012, 04:47 PM
Any news of update 3?
12-27-2012, 04:49 PM
Coming Soon. ( Sorry can't pin it down more precisely, but will probably be subbed tout de suite after new year. )

Last edited by Karmington; 12-27-2012 at 05:33 PM.
12-27-2012, 08:20 PM
How does + stealth work?

12-28-2012, 03:10 AM
Joined: Aug 2011
Location: Czech republic
Posts: 829
Originally Posted by Nejibana View Post
How does + stealth work?
I guess it decreases distance in which zombies notes you and starts to chase you.

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