App description: Important Notice:
Functionality is not guaranteed on devices that are updated to iOS8.

100% - Touch Arcade.
100% - Slide To Play.
91% - IGN.
90% - 148Apps.
90% - Modojo.
KOTAKU'S "GAMING APP OF THE DAY!"

Renegade Kid's critically-acclaimed 12-bit platformer makes a splash on the iPhone®, iPad®, and iPod touch®!

DESCRIPTION:
Love pixels? Fond of platformers? Is there a special place in your heart for the 8-bit and 16-bit era? Want to have fun? Yes!? Well, youve come to the right place, my friend. Mutant Mudds is a 12-bit action platformer full of pixels and platforming fun!

Our hero, Max, may be just a 2D sprite, but he can leap into the third dimension by jetting between the background and the foreground playfields with his trusty jetpack in this unique dimensionally-woven experience.

Armed with a heavy-duty water cannon, Max has what he needs to vanquish his long-term nemesis: the Mutant Mudds. Max must blast and hover his way across the soiled landscape to seek out mysterious Water Sprites. Legend says collecting all of the mysterious Water Sprites will wash the filthy Mutant Mudds away for good!

FEATURES:
60 hard-as-steel levels that span across 5 pixelated worlds and 8 unique neo-retro graphical themes.
Includes 20 lip-smacking delicious Grannie levels, specifically designed for veteran players who can master the main game.
Jet between three 2D playfields and experience incredible sense-of-depth a treat for the eyeballs.
Unlock Grannie as a special playable character and harness the tri-power of all power-ups in a simultaneous powerful fashion.
Amazing foot-stomping and booty-groovin chip-tune OST to snap your fingers and bob your head to.
Discover a veritable plethora of secret doorways that transport you into classic gaming worlds of the past.

Echoseven's comments:


12-05-2012, 04:45 PM
#31
Quote:
Originally Posted by Exact-Psience View Post
Woah woah woah! The game's at $0.99 so you are required to ask the inevitable before any other comments!
LOL!

Well, this one just looks too good to even ask if it's worthy of my buck.

Currently Enjoying: BUG HEROES 2
Quote:
Originally Posted by JBRUU View Post
Ninny speaks the truth.
12-05-2012, 05:42 PM
#32
Quote:
Originally Posted by awp69 View Post
Still kind of interested in this but I see a huge contrast is the reviews of the 3DS version compared to the PC version. It kind of sounded like the game made good use of the 3D effects (which we obviously won't get on the iOS.)

Metacritic 3DS: 80%
Metacritic PC: 60% (granted only 4 reviews)

Sure it's still well worth the buck. Playing some other platformers like Polyroll already so might wait on this one.
The difference with lack of 3D is that this plays kinda like Shantae (or Paper Monsters). The other dimensions are there, but they're simply flat.



Need proofreading, editing or writing done for your game?
Contact me via PM or email and we can talk.

12-05-2012, 05:43 PM
#33
Joined: Mar 2010
Location: Washington D.C.
Posts: 3,138
I've been jonesing for a new platformer. The animated movement comes across a bit stiff. Can an early adopter chime in on the controls? I'm curious how accurate, fluid and responsive the controls are.

"@ColeDaddy - My wallet hates you. That is all."
Drummerboycroy
12-05-2012, 05:45 PM
#34
Well i played this a while back on the 3ds. I remember it being pretty difficult at times. Should be interesting to see how this one controls...

Also retina support for new ipads?
12-05-2012, 05:48 PM
#35
It's not the controls that make it seem a bit off, it's the movement. Your character just moves somewhat slowly. The controls are movable (but not re-sizable) and after a bit of adjusting on my iPad they work really well. Haven't felt like I died due to the controls yet.

On the iPad 4 it looks sharp and gorgeous. Looks like retina, but it's pixel art.



Need proofreading, editing or writing done for your game?
Contact me via PM or email and we can talk.
12-05-2012, 05:50 PM
#36
^thanks
12-05-2012, 05:55 PM
#37
Any Game Center functionality?
12-05-2012, 06:10 PM
#38
Achievements and leaderboards for the fastest completion time of levels. Not all levels I don't think, but quite a lot of them.



Need proofreading, editing or writing done for your game?
Contact me via PM or email and we can talk.
12-05-2012, 06:12 PM
#39
Joined: Mar 2010
Location: Washington D.C.
Posts: 3,138
Quote:
Originally Posted by Echoseven View Post
It's not the controls that make it seem a bit off, it's the movement. Your character just moves somewhat slowly. The controls are movable (but not re-sizable) and after a bit of adjusting on my iPad they work really well. Haven't felt like I died due to the controls yet.

On the iPad 4 it looks sharp and gorgeous. Looks like retina, but it's pixel art.
Thanks dude
12-05-2012, 11:07 PM
#40
This game is awesome. If you're on the fence, you might as well come to this side. The grass is greener here. But man, does this game hurt my OCD. When a level is hard, and I can't get all 100 crystals, just aaugghh! This is a very good game if you like being methodical and efficient in your platformers.

All times are GMT -5. The time now is 04:07 AM.