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12-05-2012, 08:59 AM
#11
Joined: Aug 2010
Location: Ottawa, Canada
Posts: 2,722
Have to agree with the above few posts here. Finally a 2D brawler with exciting combos, light RPG elements, and equipment. I wish the video showed more of the menus though. If this has a loot drop system, it will definitely have a home on many gamer's devices.

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12-05-2012, 09:02 AM
#12
Joined: Apr 2009
Posts: 248
This looks amazing and I've never even heard of it. Top of my list. Love the art style and love that it's side scrolling instead of waves of enemies like Battleheart

12-05-2012, 09:03 AM
#13
Any iap though?
12-05-2012, 09:17 AM
#14
Yeah reminds me of Castle Crashers. I almost overlooked this but now I have to get this too. Definitely an expensive week but a lot of quality games!
12-05-2012, 09:40 AM
#15
Joined: Jan 2011
Location: Ohio
Posts: 322
Looks a whole lot like Castle Crashers to me, which is a great game, so I'll probably have to pick this one up too lol.
12-05-2012, 12:02 PM
#16
Game Impressions

12-05-2012, 12:26 PM
#17
Joined: Jan 2011
Posts: 1,921
Looks interesting to me too. Just wondering about the combo system..

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12-05-2012, 12:55 PM
#18
Joined: Jan 2012
Location: Philippines
Posts: 20,101
love what im seeing. will get this one too.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
12-05-2012, 05:38 PM
#19
Joined: May 2012
Location: KCMO
Posts: 246
Quote:
Originally Posted by squarezero View Post
Considering that you have direct control of one character at a time, I would say more Castle Crashers than Battleheart, especially with multiplayer.
Definitely a Castle Crasher look-a-like. And by no means is that a bad thing!
12-05-2012, 06:47 PM
#20
Joined: Nov 2009
Posts: 5,148
Game Impressions

Wowzers. Now this is how you rip off a successful IP. While there is no grey area at all as to where the inspiration comes from, (certain battle moves/animations and the way weapon drops are handled and displayed look lifted straight out of Castle Crashers) the execution is so lovingly handled with such attention to detail, I think even the lawyers at Behemoth might shed a tear of joy before reaching for their phones. Enough appears to have been added as well, (and enough taken away) to give it some character of its own. Or that of Battleheart. It's hard to tell for sure at this stage. What's not hard to tell at all, is that it's a blast to play. Local co-op multiplayer though is conspicuously missing.