Originally Posted by JBRUU
But it isn't running an OS like iOS or Windows or Android. It doesn't have multitasking capabilities or anything else that commonly associated with an operating system.
So maybe a better comparison would be Xbox1 as it ran a hybrid version of Windows XP/NT and specs out well below my 4S and below the iPodTouch 4th gen as well (probably 3rd gen too, though I haven't compared stats). Xbox ran VC really well. Better than PS2. It's amazing to tech spec compare devices. Then again the iPhone out specs my old netbook with a 1.6GHz single core Atom processor, cheap intel graphics with the only redeaming feature being my 1.5gb of ram. I can play GTA:VC on it in higher resolution through an external monitor than my iphone.
It would be nice to get some kind of app or something that can show what the system is capable of. I mean, yeah we know the system can use the Unreal Engine 3 and push stuff in Infinity Blade that's similar to big current console games (not even talking old outdated systems)... but that's not an open environment and stuff. Heck really GTA:VC on iOS is a leap above many other games with big worlds to explore. I don't think it's a technical limit as much as it's about good programming... but I think that's the only real hole in GTA:VC on iOS. Still, it plays fine on my 4S so I'm not complaining. Same for getting the XBox/PC version of The Bard's Tale ported to iOS... or the HD update of Jet Set Radio which I'm assuming is probably through some middleware which really bloats up the code.