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  #21  
Old 12-18-2012, 06:04 AM
nerdherd nerdherd is offline
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Quote:
Originally Posted by cocosplay View Post
We will release iPad version at 2013/01。Because it width of iPad, we will design an specific keyboard for pad, like this pic:

How do you feel??

Cool.Nice to hear from that!
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  #22  
Old 12-18-2012, 08:23 AM
cocosplay cocosplay is offline
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iPhone 3GS, iOS 5.x
 
Join Date: Oct 2012
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Thumbs up

Quote:
Originally Posted by khuanoz View Post
I cant get past the tutorial, played more than 10 times, when i reload after i get the shotgun and blast them with ABC then i exit from the game and return to the homescreen. Cannot continue the game when i go in again.

I tried closing all background apps and restarted my device so its confirmed not to be a memory problem. I'm on iPod Touch 5th Gen 32gb iOS 6.0.1

from what i can see, i would say the keyboard buttons are quite small, even smaller than the standard iPhone qwerty, would prefer if there's an option for landscape mode- we can still see the cowboys chasing after us along with the words i think.

the loading picture is very grainy which spoils the otherwise good animations as the rest are pretty much retina display as i can see.

as i cannot progress more than 1.0 mile in the tutorial, that's all the input i can give, hope it helps to improve your game especially for supporting newer devices
Thanks, man. We will try this out.
In fact, we do not do the test on the iPod (5th Gen). So, your info is very important for us.
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  #23  
Old 12-18-2012, 10:30 AM
jayjayjay jayjayjay is offline
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iPhone 4S, iOS 6.x
 
Join Date: Nov 2012
Posts: 35
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Quote:
Originally Posted by khuanoz View Post
I cant get past the tutorial, played more than 10 times, when i reload after i get the shotgun and blast them with ABC then i exit from the game and return to the homescreen. Cannot continue the game when i go in again.

I tried closing all background apps and restarted my device so its confirmed not to be a memory problem. I'm on iPod Touch 5th Gen 32gb iOS 6.0.1

from what i can see, i would say the keyboard buttons are quite small, even smaller than the standard iPhone qwerty, would prefer if there's an option for landscape mode- we can still see the cowboys chasing after us along with the words i think.

the loading picture is very grainy which spoils the otherwise good animations as the rest are pretty much retina display as i can see.

as i cannot progress more than 1.0 mile in the tutorial, that's all the input i can give, hope it helps to improve your game especially for supporting newer devices
my iPod Touch 5th in 6.0.1 worked well, jump to the homescreen for a phone call then continue to play at right place, and i pass the tutorial at the first time.
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  #24  
Old 12-18-2012, 10:59 AM
sapphire_neo sapphire_neo is online now
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This is a pretty awesome variant of the typing game genre, surprisingly addictive The production values are nearly top notch, with the graphics looking slightly blocky. But that is forgivable given how well the action flows. The enemy types and guns are really well thought out. There's consumable iAP but it doesn't seem to be too oppressive as you can earn a decent chunk of cash with each run. Every few runs you'll be able to upgrade something or the other. I would like to see Universal and GC leaderboards in a future update, but even as it is now the game is hugely enjoyable. I loved the bonus round with the chicken
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  #25  
Old 12-18-2012, 10:25 PM
cocosplay cocosplay is offline
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Lightbulb Did you using iPad2 and full-screen to play?

Quote:
Originally Posted by sapphire_neo View Post
The production values are nearly top notch, with the graphics looking slightly blocky.
Did you using iPad2 and full-screen to play? If, yes, problem will be solve at HD version. If, no, maybe it's the buggy!!
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  #26  
Old 12-19-2012, 03:03 AM
khuanoz khuanoz is offline
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iPod Touch (5th Gen), iOS 6.x
 
Join Date: Nov 2012
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Quote:
Originally Posted by jayjayjay View Post
my iPod Touch 5th in 6.0.1 worked well, jump to the homescreen for a phone call then continue to play at right place, and i pass the tutorial at the first time.
I dont get what you meant by jump to the homescreen for a phone call? you meant that you had to answer a call so you jumped to the homescreen?
now i cant even get it to start..just closed all background apps again and restarted my device still cannot load the game

perhaps its my own problem but its hard for me to imagine since all iPod Touch manufactured are standard the world over. Perhaps you have a place where i can download your beta test releases? I used to do that for other developers who has memory problems before though im not very sure what's the problem now with this. I've 20gb free space left on my 32gb device.

anyhow I gave you a fair rating on toucharcade..will improve it once I get to see the game working smoothly

**EDIT**

okay so i gave it a couple more tries- close and wait for awhile, then turn on and wait for awhile then voila I can play without any hitch. it seems as though it just might be a memory issue but i dont think everyone would be that patient though, most people would just leave a 1 star review as soon as they cant load the game and it will stay there forever..best to find a solution to the memory issue nonetheless

Gameplay was great..very addictive and challenging, forget what i said previously about small keyboard whatsoever- who looks at the keyboard to type nowadays? (only when you get it wrong i guess haha)
posting scores to facebook is a good strategy, but it would be great too if there's some daily challenge or missions to complete. I havent progressed much in the game but it would be a great idea to have things like other symbols or punctuation marks for those who would like a challenge. Hope my input helps and all the best with your promoting the game!

Last edited by khuanoz; 12-19-2012 at 03:16 AM..
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  #27  
Old 12-19-2012, 07:04 AM
nerdherd nerdherd is offline
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I survived longer now.HAHA
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  #28  
Old 12-19-2012, 10:16 AM
cocosplay cocosplay is offline
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iPhone 3GS, iOS 5.x
 
Join Date: Oct 2012
Location: Taiwan
Posts: 71
Thumbs up Game Center is ready

Quote:
Originally Posted by sapphire_neo View Post
I would like to see Universal and GC leaderboards in a future update, but even as it is now the game is hugely enjoyable. I loved the bonus round with the chicken
Game Center is ready!
Hope 2012/12/21 is not The End of The World!!
Next update version will be setup!!

Currently we are still sort out all the suggestions from all participants.
Continue to work!!


Last edited by cocosplay; 12-19-2012 at 10:35 AM..
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  #29  
Old 12-19-2012, 09:19 PM
m13 m13 is offline
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More in depth impressions

1. I have tried to level up as much as possible. It takes a long time to earn coins and unfortunately the improvements from leveling up do not seem dramatic.

2. I noticed a penalty situation when you hit a wrong key. If you happen to hit a key that is not the first word that you are trying to type but one of the subsequent ones then you are committed to finish that word. You will have to figure out which word you have started and finish it before you can get back to the nearest enemy. That is often how I get into trouble.

3. Another way this game gets you is when you get to some unknown big word. You will have a much harder time to spell it out if you don't know the word.

4. I don't understand why you get additional distance for coins earned. Distance is distance. Coin is coin. Why mix the two?

So in conclusion, the game as it is is relatively difficult even on the iPad with x2. I can't imagine playing on the iPhone. As a result the replay value is not that high. I recommend tweaking the difficulty and adding more power ups options to ease the onslaught in order to boost the fun factor.
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  #30  
Old 12-20-2012, 07:35 AM
cocosplay cocosplay is offline
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iPhone 3GS, iOS 5.x
 
Join Date: Oct 2012
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Thumbs up

Quote:
Originally Posted by m13 View Post
So in conclusion, the game as it is is relatively difficult even on the iPad with x2. I can't imagine playing on the iPhone. As a result the replay value is not that high. I recommend tweaking the difficulty and adding more power ups options to ease the onslaught in order to boost the fun factor.
Originally, all control method is designed for iPhone. We hope player move thumb fast and typing, just like using "What's App". But, on the iPad, we found this design is not very well, because it's width.

To tell the truth, We recognize that the input is indeed some cause a little bit insensitive. So, at next update version, We focused on this part of the improvements.

Anyway, about the difficult of the game, we have further adjustment. Maybe, you could give us your "TestFly" account, let we send next version to you before release.

thanks for your suggestions.
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