Midnight Star [Unreal Engine/Shooter] by Industrial Toys

12-11-2012, 06:45 PM
#21
Joined: Aug 2009
Location: NYC, New York. USA
Posts: 2,076
Quote:
Originally Posted by thewzrd View Post
Don't puke in a box just yet. It's not a carnival-fun-house rails shooter, no. (yo know what I'm talking about). And it's not a free-roamer. But we take you in and out of control in (what we think) is a pretty cool, fun way. That's our whole focus with this control scheme-- satisfying fun and that feeling of "flow" you get when mastering well-designed games. You guys will have to judge for yourselves, but we'll want to hear all of that feedback as we go.
I'm so pumped for this. I like the way your going with this. Welcome to TA and any info would be greatly appreciated!
12-11-2012, 08:14 PM
#22
Quote:
Originally Posted by thewzrd View Post
Don't puke in a box just yet. It's not a carnival-fun-house rails shooter, no. (you know what I'm talking about). And it's not a free-roamer. But we take you in and out of control in (what we think) is a pretty cool, fun way. That's our whole focus with this control scheme-- satisfying fun and that feeling of "flow" you get when mastering well-designed games. You guys will have to judge for yourselves, but we'll want to hear all of that feedback as we go.
All I can hope for is keep the on-rails stuff to a minimum. If that forms the majority of the gameplay, then be prepared for some really harsh ratings and reviews. If that is the case, you still have time to rethink your strategy.

Just an honest opinion of mine. A lot of games that have sought to make "innovative controls" have come in for some flak. Horn, Bladeslinger, Mass Effect among others. Mass Effect (it employed tap-to-shoot at the start) got so bad reviews it eventually included a manual aim update.

12-11-2012, 08:41 PM
#23
Adding in 3 screenshots. Somehow, I feel something's not right with these. Are they the final graphics? They graphics especially look "off" in the third screenshot.





12-12-2012, 03:56 AM
#24
Joined: Aug 2009
Location: NYC, New York. USA
Posts: 2,076
On rails or off I'm so excited about this. I encourage devs to try different things because I know one day something will come along that will have us all saying "I can't believe nobody thought of that until now"
12-12-2012, 04:33 AM
#25
looks good and interesting...
12-12-2012, 06:53 AM
#26
Quote:
Originally Posted by Fastbridge View Post
On rails or off I'm so excited about this. I encourage devs to try different things because I know one day something will come along that will have us all saying "I can't believe nobody thought of that until now"
Nothing will replace the virtual joystick to move and swipe to look in shooters. Many tried to do something "better" and they all failed. Or at least it wont happen until some big hardware change (which I have doubt that it) will happen.
12-12-2012, 06:49 PM
#27
Joined: Aug 2009
Location: NYC, New York. USA
Posts: 2,076
Quote:
Originally Posted by Primoz View Post
Nothing will replace the virtual joystick to move and swipe to look in shooters. Many tried to do something "better" and they all failed. Or at least it wont happen until some big hardware change (which I have doubt that it) will happen.
For a traditional fps I agree with you, but they're talking about a on rails hybrid of some sort. This combined with a a new control scheme could really good. And that's what I encourage. Something different.
12-12-2012, 08:16 PM
#28
It overjoys me to no end that a real live science fiction author is doing the writing, (John Scalzi) but I have zero interest in attempting to play a FPS on my iPhone. Port it to OS X and I'll definitely give it a go.
12-13-2012, 10:10 AM
#29
Joined: Feb 2010
Location: US
Posts: 743
Quote:
Originally Posted by Cougarcat View Post
It overjoys me to no end that a real live science fiction author is doing the writing, (John Scalzi) but I have zero interest in attempting to play a FPS on my iPhone. Port it to OS X and I'll definitely give it a go.
John Scalzi is doing the plot? Super excited, I loved Old Man's War.
12-13-2012, 10:20 AM
#30
Looks more than amazing