App description: Compatible with the iPhone 4, iPhone 4S, iPhone 5, iPod touch (5th generation), iPad2, new iPad (3rd generation), iPad (4th generation), and iPad mini. Compatible with iOS 4.3 and later.

*When loading the application for the first time, please ensure that you have a stable wireless connection.
*This app may not function properly on the iPhone 4 and the backgrounds in the FMS and BMS will appear as simplified versions.

Now everyone can play back their memories of FINAL FANTASY in an endlessly expansive app: THEATRHYTHM FINAL FANTASY!

THEATRHYTHM FINAL FANTASY, the first music game in the FINAL FANTASY series, has been augmented with more songs and new playable characters to make it easier to dive into and play than ever before! Now it makes its debut as an iOS app that allows for communication with users from around the world in an unlimited adventure!

With Quest Medleys, every time that you play, its a new adventure! New enjoyment to be found in each game!
The iOS version of THEATRHYTHM FINAL FANTASY adds the Quest Medley mode, where you can play through songs youve purchased in a rhythmical gauntlet! Each quest is a set made up of a single FMS and a single BMS, and each time that you play, you will find yourself facing different songs, different levels of difficulties, and different rewards for completionenjoy the thrill of a music game where the sense of adventure never fades! Being able to play on your iOS device by touching anywhere on the screen gives you more freedom as a player, as you operate the game with ease.

Music Stages in the iOS Version
FMS (Field Music Stage)
Slide across the screen in undulating waves that rise and fall in time to the slower-paced songs in these stages.
BMS (Battle Music Stage)
Flick and tap to the furious beat to hit the Triggers flowing before each character in these fast-paced songs.

Leveling up your character hinges on clearing tough songs! What else could you expect from a FINAL FANTASY music game?
Each time that you play through a song, your characters will gain experience. This app makes it easier than ever to enjoy developing your characters, as you simply level them up and the abilities gained by doing so are automatically equipped to your characters to be triggered during the music stages. In addition to the three regular scores of differing levelsthe Basic, Expert, and Ultimate scoresyoull gain a further three Illusive Scores for each song: arrangements of the regular scores with similarly varying levels of difficulty. Collect the shards of these Illusive Scores by clearing Quest Medleys and open up new adventures. Whether you are a novice or an experienced veteran, youll be able to find a way to play that fits your level!

Use Twitter to tell the world about the scores you create yourself and share them with players everywhere!
Players themselves can create their own original scores by trying their hand at the Compose Scores mode! Upload your scores onto the server, or download the scores made by other players around the worldit is the players themselves who make the challenges of this game beyond limit. When you link the app up to your Twitter account, you can Tweet not only about the results of your play but also announce the uploading of your original scores to the server. And who knowsyou might even find some scores made by the developers and the creators among the original scores uploaded each day!

Sanuku's comments:


InGame Shop & Settings:

Quest Gameplay:

12-13-2012, 09:17 AM
Originally Posted by Athos View Post
Not sure about those numbers but in Quest Medley mode ("Music Stages" -> red button in lower right) you can unlock cards as well as "illusive" scores (i.e. alternate note patterns) for the songs you already have. I'm fairly certain you can't unlock new songs.
That makes sense. I've only been playing individual songs and haven't tried the Quest Medley stuff yet. (not entirely true...I tried one and failed on the third song ).

I don't think you can swap. They don't just power up; those abilities will come and go as your characters level up seems kinda random. Except for healing (which of course can save you from game overs) none of the traveling/fighting/rpg elements seem to do anything.
Do you actively trigger skills (i.e. healing) or does it happen automatically?

It seems like they took out a lot of stuff, too. According to gamefaqs the 3DS version had items which I don't see any sign of here.
Bummed they took out the FMV sequences...I was looking forward to watching those.
12-13-2012, 09:34 AM
By the way for Quest Medley if you die that ends that quest completely. Very harsh if you're on quest 19 out of 20. You can avoid this by pausing and doing retry or return to quest menu.

Skills trigger automatically. For healing usually x% chance of healing y% when you go below z% health. The Lance ability seems handy - heals every time that character does a Good or better hit.

12-13-2012, 10:14 AM
Joined: Aug 2011
Location: A t l a n t i s
Posts: 131
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need help here...
i can't download the songs...

this message keeps popping in...
'data could not be uploaded to the server'

anyone can help ? thanks...
12-13-2012, 10:23 AM
I'm going to go out on a limb and say either try again later, reset device, or don't be jail broken?
12-13-2012, 10:42 AM
Sigh... I can't run this on my old ipad...

Did they really get rid of all the EMS (the portion with the footage from the actual game)?
12-13-2012, 10:55 AM
Originally Posted by Skinypupy View Post
Mandatory comment on the IAP: I quite like the way they've structured this IAP, as it allows me to buy the songs I actually want, instead of having a bunch that I like and a bunch (mainly from the older games) that I'll never actually play. Then again, I don't really care about additional characters, and can see how folks might be pissed it that's what they want.

A couple questions:

1. In the download store, there's a number next to each game, typically something like 1/59. I only see one bundle and a few individual tracks for each game available for purchase, so I'm not sure what that number refers to. Do additional tracks get unlocked as you play?

2. There's a "view collection" option from the main screen. It looks like you collect cards of some sort, but after spending a couple hours with the game and clearing 20+ scores, it's still empty. Is there a trick to this?

3. Are you able to swap out abilities for different characters, or do you only get 2 set abilities that level up as you play? And do these abilities really make any difference?

1. the number indicates the number of tracks available for the FF series against the total number of tracks for that certain type of IAP (single tracks, bundle tracks or characters) e.g. FF1 (the series) has available track for IAP and a number like this 1/59 meaning one track (for FF1 series)/fifty-nine total available tracks for the single track short the first number (1) indicates the available track for the series while the second number (59) indicates the total tracks available for sale in the single track category IAP.
12-13-2012, 10:59 AM
That makes sense, thanks.
12-13-2012, 11:17 AM
I expected this to happen. I did NOT expect the crazy amount of DLC, but seems like purchasing all the bundles would sum up to the price of the 3DS game, so it's fair I guess.
12-13-2012, 12:21 PM
Originally Posted by chaos_envoys View Post
That's what I'm talking about!!!!! Instadownload!!! Any info for the iaps?
$1,99 for each new character, $2,99 for bundle packaged songs, or $0,99 for one song
12-13-2012, 12:29 PM
This game is quite good for a rhythm game... Nice control and simple... I like action based rhythm game actually, unfortunately, we only got 2 songs, I don't mind about the characters, but at least give us 5-6 songs, and please decrease the size, its kinda big, 636mb after installed...
Delete this first, and will install it again after new update.

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