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  • Publisher: Fluik
  • Genre: Strategy
  • Device: Universal
  • Size: 43.5 MB
  • Version: 2.3.1
  • Price: $0.99
  • Average User Rating: 5 (1)
App description: Earn experience and unlock new, awesome, FREE content faster than ever!

Become the ultimate air traffic controller and master the tower at more than 25 airports in the latest Airport Madness Challenge!

WARNING!
Studies show that Airport Madness Challenge is highly addictive for players of all ages.

5 stars - I have always loved airport games but this one is the star.

5 stars - Love it. Play it all the time and with each update it just gets better. I've even got my girlfriend addicted too. :D

5 stars - I work as an Air Marshall and love it. Shared it with a few flight attendants and pilots who get a kick out of it too!

Airport Madness Challenge is THE air traffic control game on iTunes. Now, even more fun at your fingertips with tons of features and content:

* 29 Amazing Airports!
* 21 Exciting Aircraft!
* Urban, Military, Sci-Fi themes and MORE
* Career Points to Unlock Airports and Aircraft
* Cover Up Powerups to Recover From Crashes
* Superior Speed Controls: Play at Your Own Pace
* Pro Kit with Advanced Traffic Controls
* Multiplayer Time Attack and Last One Standing
* Game Center Multiplayer - online or Bluetooth
* Game Center Achievements and Leaderboards
* Share Your Scores on Facebook

Play to unlock new airports, new aircraft and new challenges. Earn cash and Career Points to advance your career at airports around the world, and in space! The more you play, the more Career Points you get.

Plus, recover from crashes with the Cover Up powerup. Had a crash on your best run ever? Not a problem. Use a Cover Up to keep the traffic coming and maintain the madness.

Airport Madness Challenge boasts total control of your airports. Set the game speed to 2x, 3x or even 4x: play at your own pace! The Pro Kit also gives you complete control over air traffic. Signal aircraft to circle around, land on different runways, take off faster and more! There's also Novice Mode to help new players get the hang of avoiding crashes.

Challenge any friend or foe via Game Center in new multiplayer modes that are insanely challenging and fun: Time Attack - a race to see who can get the highest score, and Last One Standing - play until one of you crashes or runs out of money.

Do you have what it takes to manage a busy airport - night and day? Dive into the stress-filled job of an Air Traffic Controller! Days turn into nights, nights turn into days, and then the skies cloud over: this is the proving ground for true nerves of steel and bold, clear heads!

Air traffic builds at every airport, until all but the best-of-the-best air traffic controllers wash out. Push yourself to move traffic as tightly as possible without compromising safety or risking delays.

Are you up to the Challenge? Download Airport Madness Challenge today!

"You land a million planes...then you have one little mid air...and you never hear the end of it."
- Anonymous TRACON Controller

- Play Airport Madness Challenge today!

Like Airport Madness Challenge on Facebook - https://www.facebook.com/AirportMadness
______________________________

Airport Madness Challenge is brought to you by Fluik Entertainment, makers of wicked-fun mobile games such as Office Jerk, Office Zombie, Plumber Crack and Streaker Run. Search the App Store for "Fluik" to browse all our games.

Follow @FluikGames on Twitter for free game announcements and other updates.

NOTE:
Please don't include bug reports in your app reviews. We can't respond to you directly, so there's no direct way for us to offer help or properly debug the situation. You can post all bugs or suggestions on the Facebook fan page, or email us via support@fluik.com

LordGek's comments:
The Airport Madness guys are back but now it is a universal app with Survival gameplay (as opposed to Airport Madness being more level based play where you pass or fail the level).

While pricey, if anything like their series of PC games, Airport Madness 3, it actually is a fresh new take on the whole Airport Mania like management of an airport. It isn't as much trying to simply guide all the flights in like in Flight Control, but keeping an airport running by both landing and clearing planes for take-off without any collisions or huge delays.

10-15-2010, 04:34 PM
#2
Joined: Feb 2009
Posts: 2,513
there seems to be a part of it ? as a free version - Airport Madness Mobile Free

which should at least give you an idea about it

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10-15-2010, 04:37 PM
#3
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,255
Quote:
Originally Posted by soup View Post
there seems to be a part of it ? as a free version - Airport Madness Mobile Free

which should at least give you an idea about it
Sure, I guess. It would be a bit like playing Harbor Master Lite to know what to expect from Harbor Master HD...both are based on pretty much the same idea but the latter has the updated graphics and maybe a few new tweaks.

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
10-15-2010, 05:46 PM
#4
Hello, TouchArcade! I am one of the creators of Airport Madness Challenge, available for iPhone, iPad and iPod Touch.

AMC is similar to the original Airport Madness Mobile app, however with 6 different airports plus multiplayer functionality. It has a brilliant large resolution, ideal on the iPad. AMC also supports Apple Game Center.

This application was originally designed for the iPad. It was felt that the iPhone version of Airport Madness Mobile did not show enough landscape to offer players a view of arriving and departing airplanes. However, with the new Retina display of the iPhone 4, we were also able to publish this app for iPhone and iPod Touch. The iPad version of this application offers more landscape view than the iPhone version.

We sincerely hope you enjoy this app. Please give it your honest feedback rating after playing. As always, my email box is always open to you for your feedback and comments. creator@bigfatsimulations.com

Almost forgot... here is a video trailer of the game:

http://www.youtube.com/watch?v=QwcJyorGZEM
10-15-2010, 06:16 PM
#5
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,255
@Jason Sanders
Is this level based play (work a map until I fulfill the requirements to move onto the next one) or do I pick a map and work the airport as long as I can until I've experienced one too many accidents (like Flight Control or Harbor Master's game ending conditions)?

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
10-15-2010, 06:26 PM
#6
This game plays in a similar fashion to Flight Control. It is sudden-death. You can choose between 6 airports, and as long as you don't have a mishap, the game keeps going.

Beta testing suggests that 100,000 is a decent score for any of the 6 levels.

Jason
10-15-2010, 06:34 PM
#7
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,255
Quote:
Originally Posted by Jason Sanders View Post
This game plays in a similar fashion to Flight Control. It is sudden-death. You can choose between 6 airports, and as long as you don't have a mishap, the game keeps going.

Beta testing suggests that 100,000 is a decent score for any of the 6 levels.

Jason
So are different aircraft worth different values?

Is landing a craft worth a different amount than having them take-off?

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
10-15-2010, 06:44 PM
#8
We really struggled to find a decent scoring solution for AMC. Players discovered an easy cheat back in AM1 and AM2, whereby players could let departures just sit on the tarmac, without penalty.

In AMC, departures are worth 2000, arrivals only 1000. We did this to really encourage players to push the departures out. The delay penalties really start to rack up after 10 minutes of play however, and so far our beta team has not been able to come up with any cheats, other than common sense decisions, such as telling an aircraft to 'go around' occasionally, to squeeze out a few takeoffs.

The multiplayer feature is cool. It is more than just a competition. Your departures trigger your opponent's arrivals. You can easily "bury" your opponent in a flood of arrivals if you were so inclined. We have two multiplayer modes:

"Tycoon Mode", where you attempt to run your opponent bankrupt and win the game; and,

"Survival Mode", where the first crash ends the game.


Jason
10-15-2010, 06:47 PM
#9
Joined: Feb 2009
Location: Saratoga, CA, USA
Posts: 11,255
Quote:
Originally Posted by Jason Sanders View Post
We really struggled to find a decent scoring solution for AMC. Players discovered an easy cheat back in AM1 and AM2, whereby players could let departures just sit on the tarmac, without penalty.

In AMC, departures are worth 2000, arrivals only 1000. We did this to really encourage players to push the departures out. The delay penalties really start to rack up after 10 minutes of play however, and so far our beta team has not been able to come up with any cheats, other than common sense decisions, such as telling an aircraft to 'go around' occasionally, to squeeze out a few takeoffs.

The multiplayer feature is cool. It is more than just a competition. Your departures trigger your opponent's arrivals. You can easily "bury" your opponent in a flood of arrivals if you were so inclined. We have two multiplayer modes:

"Tycoon Mode", where you attempt to run your opponent bankrupt and win the game; and,

"Survival Mode", where the first crash ends the game.


Jason
Is this multiplayer over the net, blue tooth, or what?

Tim "Lord Gek" Jordan, Game Consultant
Twitter: LordGek
GameCenter, iTunes: Lord Gek
My iTunes Reviews
10-16-2010, 12:32 AM
#10
Joined: Jan 2010
Posts: 7
it's bluetooth and/or wifi afaik. I've only played it over bluetooth, and let me tell you multiplayer is intense, i got my butt kicked by a nine year old, and more than once.