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#31
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Great game lots of fun. Still trying to work out the Vulcan canon. Look forward to the updates!
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#32
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#33
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Another thing to try with the Vulcan Cannon is to switch your camera view to 1st person (hit the options button in the top right and select Change View), I find this makes the Vulcan easier to use.
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#34
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Just submitted our update to the app store! If all goes well with Apple, the new missions should be available within a week or so.
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#35
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Very good news! Keep up the good work!
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#36
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Finally hit the level 26 limit. Now I'm pretty much just buying nukes, LOL.
A little problem to report... The carrier. I launch a nuke at it, and the nuke detonates the moment I launch it. Thought it was just me at first too quick on the fire button, but no... I wait for "lock", I'm certain I'm locked on the carrier and not the fighters launching from it...I hit fire and after a second in flight, "boom"...nuke wasted, carrier undamaged. This has happened repeatedly. Has anyone else reported this? Still...feel I've gotten my money's worth. Looking forward to the coming update
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#37
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Update is out! I'll try it as soon as possible!
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#38
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Version 1.1 is now available! The first mission has been expanded to now include 30 waves, a 2nd advanced mission with another 30 waves has been added and there is also a new target practice Asteroid Alley mission.
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#39
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Thanks for reporting that, I'll look into what could be causing it. Was it only on Carriers that this happened? The only thing I can think of right now is that the missile was hitting the masts/towers of the starbase and exploding over the starbase.[/QUOTE]
Only on the carrier (prior to update), works fine on the cruisers. Haven't tried it again since 1.1 went live. |
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#40
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Hey guys, any feedback on the new missions in 1.1? I'm putting together a list of stuff to add in the next update and would love to hear any feedback or suggestions.
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