App description: The most highly anticipated Action RPG for iOS devices
is finally here!

Please note:
iPod Touch 4, iPad 1, iPhone 3GS, and lower are NOT supported.

***Chosen by Apple as Editor's Choice!***

Powered by Unity

--Enhanced for the iPad 4 and iPhone 5--
Real-time shadows and high resolution textures!


'It's hard to keep our expectations in check on this one. It could be The Elder Scrolls of mobile RPGs' 5/5
-Touch Arcade

'Crescent Moon's open-world RPG sequel might be the best-looking mobile game ever made.' IGN

'Could be one of the best-looking games on the platform' 4.5/5
-148apps

Silver Award - Pocket Gamer

From the award winning studio that brought you Ravensword: The Fallen King
and Aralon: Sword and Shadow, comes
RAVENSWORD: SHADOWLANDS.

Ravensword brings unprecedented visuals to the role playing and adventure
genre. Explore a vast and richly detailed world, gather powerful weapons, collect hundreds of items, increase your skills,
and follow a deep storyline to solve the mysteries of the Kingdom of Tyreas.

Features:

Enormous 3d world to explore
First Person and 3rd Person on the fly switching
Gorgeous and realistic scenery
Ragdoll Physics
Game Center Achievements
iCloud support
Original Soundtrack from composer Sean Beeson
Hundreds of items to use
Reflex and precision based combat with manual blocking and dodging
Various weapon types - Bows, Crossbows, Hammers, Swords, Axes
Flying Mounts
Horses
Tons of enemy types including huge prehistoric creatures.
Lockpicking
Pick Pocketing
Stealth
Magical Runes
Item enhancement
Tons of loot
Plenty of armor upgrades
Mounted combat
Decision based, multi-part Quests
Reputation and Jail System

follow @cm_games on Twitter for more updates and announcements!

Sanuku's comments:
Quote:


TA Forum's Pick for 2012 Game of the Year!

Vote Now!


http://forums.toucharcade.com/showthread.php?p=2612345


03-02-2013, 10:58 AM
Quote:
Originally Posted by JoshCM View Post
We started getting it running on iPod touch 4, and more scenes are running now, at least.
Still will take more work to get the entire game running.
Appreciate all the work you guys are putting in for us crones. :P
03-02-2013, 11:24 AM
Joined: Nov 2012
Location: on the 12th planet from the sun
Posts: 635
I love how quickly and consicly josh posts... Thx for the input... And sci fi like mass effect or like fallout cause if it's like mass effect I am ready to buy it three times over and donate some money to u good sir...

03-02-2013, 12:12 PM
Quote:
Originally Posted by Zdgames View Post
I love how quickly and consicly josh posts... Thx for the input... And sci fi like mass effect or like fallout cause if it's like mass effect I am ready to buy it three times over and donate some money to u good sir...
well - hmm. its kind of a combination of a few things - mass effect, dead space, fallout, star wars, dune, etc..
03-03-2013, 12:53 PM
Quote:
Originally Posted by JoshCM View Post
Sorry guys, had to shift gears a little bit because we have a game due for a client which is another big RPG (this time sci fi)
as well as getting the android version out so that those folks can also play it.
As soon as I know when more content is coming I'll let you know!
Not to be flame bait but whenever I hear about an Android version I can't help but to think of the piracy horror stories that some games have had to deal with.

For example:
http://www.eurogamer.net/articles/20...-1-piracy-rate
and
http://www.cinemablend.com/games/Dea...tes-44969.html

If 9 out of 10 copies of 99 cent Android games are pirated, do you feel confident that they'll pay $7 for Ravensword? I'm sure copies for iOS are also acquired illegitimately so I'm not saying iOS players are saints.

Once you release on Android and collected some data, would you be willing to share details about the percentage of pirated copies on iOS vs Android?
03-03-2013, 03:04 PM
Quote:
Originally Posted by JoshCM View Post
well - hmm. its kind of a combination of a few things - mass effect, dead space, fallout, star wars, dune, etc..
You had me at fallout
03-03-2013, 03:12 PM
Quote:
Originally Posted by Rothgarr View Post
Not to be flame bait but whenever I hear about an Android version I can't help but to think of the piracy horror stories that some games have had to deal with.

For example:
http://www.eurogamer.net/articles/20...-1-piracy-rate
and
http://www.cinemablend.com/games/Dea...tes-44969.html

If 9 out of 10 copies of 99 cent Android games are pirated, do you feel confident that they'll pay $7 for Ravensword? I'm sure copies for iOS are also acquired illegitimately so I'm not saying iOS players are saints.

Once you release on Android and collected some data, would you be willing to share details about the percentage of pirated copies on iOS vs Android?
yeah I'm sure its going to be pretty bad. the game wasn't designed to be a free game though. we're going to add a shop, so people can buy xp and boosts and stuff like that, maybe then some of the people who pirate on android will still pay for something.
03-03-2013, 03:27 PM
Joined: May 2012
Location: USA
Posts: 6,692
Quote:
Originally Posted by JoshCM View Post
yeah I'm sure its going to be pretty bad. the game wasn't designed to be a free game though. we're going to add a shop, so people can buy xp and boosts and stuff like that, maybe then some of the people who pirate on android will still pay for something.
Never thought I'd suggest this, but how about adding a shop to the iOS version and if the revenue is sufficient, add some new content?
03-03-2013, 04:03 PM
Joined: Nov 2012
Location: on the 12th planet from the sun
Posts: 635
Quote:
Originally Posted by Shadowking2214 View Post
You had me at fallout
I'm drooling over mass effect and dune fallout was great but new vegas was not so much but mass effect oh my god yes yes yesssssss just what iOS needs epi story life or death dessions and deep and multi level conversations with followers that feel realistic... That is what I want this to be...

Also we need MOAR COWBELL!!!

Last edited by Zdgames; 03-03-2013 at 04:04 PM. Reason: MOAR cowbell
03-05-2013, 07:11 AM
Quote:
Originally Posted by JoshCM View Post
yeah I'm sure its going to be pretty bad. The game wasn't designed to be a free game though. we're going to add a shop, so people can buy xp and boosts and stuff like that, maybe then some of the people who pirate on android will still pay for something.
Personally, it seems like a lot of effort with the expectation of a loss. never during my playthrough did I feel like I needed an XP boost or stuff like that so I'm curious if there's any revenue in that. I feel like most pirates hide behind the reason that "well there should be a free trial version". If you had a free version then they'd have no excuse.

It seems like such a widespread problem that you'd think developers would say "sorry, you can't have nice things" on Android or at least make a much bigger stink about it so that Google locks things down a bit more so that developers can deservedly make a living off their hard work.

As was mentioned by someone else, I'd rather you focused your efforts by adding new content for those who paid. if required, I'd even throw a couple dollars if there was an IAP for additional content...
03-05-2013, 09:46 AM
Joined: Jan 2012
Location: Philippines
Posts: 19,191
Quote:
Originally Posted by Shadowking2214 View Post
You had me at fallout
He had me at Star Wars... And Dune... and Fallout.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword

All times are GMT -5. The time now is 03:11 AM.