App description: The most highly anticipated Action RPG for iOS devices
is finally here!

Please note:
iPod Touch 4, iPad 1, iPhone 3GS, and lower are NOT supported.

***Chosen by Apple as Editor's Choice!***

Powered by Unity

--Enhanced for the iPad 4 and iPhone 5--
Real-time shadows and high resolution textures!


'It's hard to keep our expectations in check on this one. It could be The Elder Scrolls of mobile RPGs' 5/5
-Touch Arcade

'Crescent Moon's open-world RPG sequel might be the best-looking mobile game ever made.' IGN

'Could be one of the best-looking games on the platform' 4.5/5
-148apps

Silver Award - Pocket Gamer

From the award winning studio that brought you Ravensword: The Fallen King
and Aralon: Sword and Shadow, comes
RAVENSWORD: SHADOWLANDS.

Ravensword brings unprecedented visuals to the role playing and adventure
genre. Explore a vast and richly detailed world, gather powerful weapons, collect hundreds of items, increase your skills,
and follow a deep storyline to solve the mysteries of the Kingdom of Tyreas.

Features:

Enormous 3d world to explore
First Person and 3rd Person on the fly switching
Gorgeous and realistic scenery
Ragdoll Physics
Game Center Achievements
iCloud support
Original Soundtrack from composer Sean Beeson
Hundreds of items to use
Reflex and precision based combat with manual blocking and dodging
Various weapon types - Bows, Crossbows, Hammers, Swords, Axes
Flying Mounts
Horses
Tons of enemy types including huge prehistoric creatures.
Lockpicking
Pick Pocketing
Stealth
Magical Runes
Item enhancement
Tons of loot
Plenty of armor upgrades
Mounted combat
Decision based, multi-part Quests
Reputation and Jail System

follow @cm_games on Twitter for more updates and announcements!

Sanuku's comments:
Quote:


TA Forum's Pick for 2012 Game of the Year!

Vote Now!


http://forums.toucharcade.com/showthread.php?p=2612345


12-21-2012, 12:44 PM
Joined: Nov 2012
Location: on the 12th planet from the sun
Posts: 635
Hey josh I'm glad it's buggy, it adds to the experience, it means we can be part of making this game into the epic it's gonna be... Oh and sorry if my comments offended anyone, it was not my intent...
12-21-2012, 12:46 PM
Joined: Nov 2012
Location: on the 12th planet from the sun
Posts: 635
Quote:
Originally Posted by visionwebs View Post
16 overarching quests, but don't forget a lot of them have a line of quests in them, so it's more like 30.

It does feel like I played for longer than that though so what josh says would make sence, though I only used fast travel once and that was to avoid a bug.
Cool thx, i like how this game has almost all the players here to chat, has a really neat vibe..

12-21-2012, 12:48 PM
To clarify about the update that is hitting right now - its a really minor graphical fixes update, something that was submitted before the game actually came out.
We're still working on the other fixes now - will keep you posted as to when that one is ready.
12-21-2012, 01:04 PM
When I speak to the girl who woke me up at the beginning she says Perdis may have a quest for me. But when I speak to him, he says nothing...
12-21-2012, 01:04 PM
Hello, I'm lost for a quest, I can't remember where is richard to complete the yeti one could someone telle me where is he?

Also I've killed zedd after pick lock his house, who was he? It is important later.

Thanks
12-21-2012, 01:29 PM
Quote:
Originally Posted by Arshin View Post
Hello, I'm lost for a quest, I can't remember where is richard to complete the yeti one could someone telle me where is he?

Also I've killed zedd after pick lock his house, who was he? It is important later.

Thanks
Richard's in the farmhouse north of Aven.
12-21-2012, 01:40 PM
Thanks you
12-21-2012, 01:46 PM
Quote:
Originally Posted by Zdgames View Post
Hey josh I'm glad it's buggy, it adds to the experience, it means we can be part of making this game into the epic it's gonna be... Oh and sorry if my comments offended anyone, it was not my intent...
I agree. Frustrating maybe but going through the game with the developer "at my side" that's precious
12-21-2012, 01:51 PM
Question about attributes (potential bug/exploit)

Each time you level up you get a point to spend to boost an attribute. So let's say I want to increase strength I pick that and it goes from 10 to 11. Pretty standard.

But, and it's a big but, if I have an item that enhances an attribute (let's say a gem in my armor that adds 3 to strength). When I choose to boost strength it adds 4 instead of 1 EVERY TIME!

At level 24 I have 90 strength, 47 endurance, 17 Vigor, and 11 agility when I have nothing equipped.

Is this normal/intentional? Seems more like a bug/exploit.

TLDR: instead of just adding a flat bonus to attributes, enhancements on items are also increasing the level up bonus. This creates increasing returns.
12-21-2012, 02:01 PM
Joined: May 2012
Location: New Zealand
Posts: 354
What's the point of giving Leah the 500 gold? I gave her it at the inn and nothing happened.

#swag

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