800 players a day, what the best solution to monetize my game.

01-17-2013, 07:33 AM
#1
800 players a day, what the best solution to monetize my game.

Hi everyone,

My free game has around 800 players a day, and i'm asking to me what is the best solution to monetize it? waht solution are you using (chartboost, iads, etc)? And how much can i expect?
thanks for your feedback.
01-17-2013, 08:17 AM
#2
Quote:
Originally Posted by baptiste View Post
Hi everyone,

My free game has around 800 players a day, and i'm asking to me what is the best solution to monetize it? waht solution are you using (chartboost, iads, etc)? And how much can i expect?
thanks for your feedback.
it would help to know what your game is????

01-17-2013, 08:27 AM
#3
sorry for my bad formulation. My game is not yet released, I meant: "if the game gets around 800 players per day, what would be the best method?"

what would be your advice?
01-17-2013, 08:39 AM
#4
800 DAU is nothing. Spend your energy on making a better game with higher DAU.
01-17-2013, 08:41 AM
#5
thanks for your answer.
So, what's the DAU needed to monetize a game with solutions like chartboost or iads, or anything else?

Thanks
01-17-2013, 09:40 AM
#6
Tens of thousands - Hundreds of thousands - Millions.

Think in those terms rather than hundreds.

Those ad packages don't even register hundreds, they measure by the thousand which is called "eCPM"

Ember Conflict name: Porthos
01-17-2013, 10:29 AM
#7
I think you would get about a dollar a day with those figures of 800 players. assuming your game is good!