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  #21  
Old 01-08-2013, 01:57 AM
redribbon redribbon is offline
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Quote:
Originally Posted by leonard_dabinski View Post
Wow. You want me to list them out? Do yourself a favour and go to www.tegrazone.com and about 40% don't exist on iOS, I think.

Some of my personal favs:

- Puddle
- Auralux
- Hamilton's Great Adventures
- Orgarhythm
- Sumioni
- Zombie Driver

All the above are either ports of Steam or PS Vita games.

Actually, to be really honest, a lot of Android games do not exist on iOS. It is just that these games are buried under all the freemium garbage these days. Plus the fact that the Android equivalent of TA doesn't exist doesn't help to bring to light good Android-exclusive games to the masses.

Update: other good Android exclusives include Expendable Rearmed, Exzeus 2, Jett Tailfin Racers (for kids), Demolition Inc and Big Top.
all the games above is just not that great to be missed and definitely not a system seller. a lot of good title on ios not available on android too such as infinity blade I, II, and perhaps dungeons(im not saying its great).

all the games you've mentioned above is good but just not a system seller.

Last edited by redribbon; 01-08-2013 at 02:03 AM..
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  #22  
Old 01-08-2013, 02:00 AM
redribbon redribbon is offline
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Originally Posted by leonard_dabinski View Post
Is it possible for me to take over this thread? Or at least get a front page post? Looks like the OP is banned so he cannot contribute any more.

I have a laundry list of non-Tegra Android-exclusive games, just to show you such a thing exists on Android!

We start with Rescue Roby - physics puzzler with a new mechanic. This may be the next big hit as well cause I have been having a great deal of fun playing it. Might come to iOS too...who knows?

https://play.google.com/store/apps/d...mes.rescueroby
its useless to post a games that will be port to ios sooner or later. i mean this thread is better to discussed the exclusivity of games that doesnt exist on iOS- the good one. the list you've mentioned before might work.

ps. im glad the OP got banned. that guy is just annoying.
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  #23  
Old 01-08-2013, 03:06 AM
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Rubicon Rubicon is offline
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Originally Posted by redribbon View Post
ps. im glad the OP got banned. that guy is just annoying.
lol, I only just noticed that. He's been stalking me for a while so I won't shed a tear! Roll on defred35 then I guess.

On topic, I can't think of anything that's "OMG wow" and there probably won't be. We actually make more money out of Android than iOS, but the common myth is that iOS is waaaaaaay more profitable. (And I guess that's true if you're in the top 10, but it's not a realistic business plan to need that.)

If a small dev can only afford to target one platform, it's not hard to guess which one it's going to be. Bigger devs will probably target both, or write off Android for the fractured market support hassle.
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  #24  
Old 01-08-2013, 03:52 AM
Greyskull Greyskull is offline
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I recieved a Nexus 7 for Christmas from a friend and returned it. Earlier this year I sold a Kindle Fire I recieved last Christmas-it's too tied in to the Amazon ecosystem and I don't want To deal with yet another walled garden.

I kind of wish I kept the Nexus though, mainly for one reason - Emulation. As it is, I don't have any portable device (I'm not jb'ing my iphone) that is powerful enough, has emulators available, and provides the access to the filesystem required.

oh yeah, about those 74 cores...it doesn't mean anything. It's how the chip is used, the voltage, memory speed, memory bus speed, memory cache size, instruction sets, how threads are handled, how the OS takes advantage of each core, how the display is drawn, etc...a core isn't a mystical computing god, it's just a part of the architecture of a chip, be it CPU, GPU, SOC, etc.

A company (it would be a very strange one) could create a chip with 100 cores, each a miniaturized 8086 chip. I think it would be pretty slow . For a long time, my overclocked P4 chip was still blazing past multicore offerings. Yeah, that's not a graphics card, but still.

Skyrim chugs on my current PC, even though my graphics card has over 200 cores.
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  #25  
Old 01-08-2013, 04:38 AM
leonard_dabinski leonard_dabinski is offline
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Quote:
Originally Posted by redribbon View Post
its useless to post a games that will be port to ios sooner or later. i mean this thread is better to discussed the exclusivity of games that doesnt exist on iOS- the good one. the list you've mentioned before might work.

ps. im glad the OP got banned. that guy is just annoying.
Lol. He seems to be getting negative reactions everywhere. Must've been quite the character.
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  #26  
Old 01-08-2013, 04:39 AM
leonard_dabinski leonard_dabinski is offline
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Quote:
Originally Posted by Rubicon View Post
lol, I only just noticed that. He's been stalking me for a while so I won't shed a tear! Roll on defred35 then I guess.

On topic, I can't think of anything that's "OMG wow" and there probably won't be. We actually make more money out of Android than iOS, but the common myth is that iOS is waaaaaaay more profitable. (And I guess that's true if you're in the top 10, but it's not a realistic business plan to need that.)

If a small dev can only afford to target one platform, it's not hard to guess which one it's going to be. Bigger devs will probably target both, or write off Android for the fractured market support hassle.
Interesting. Care to share a little more about your earnings for both platforms? Like by how much more do you earn on android as compared to ios.
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  #27  
Old 01-08-2013, 04:43 AM
lepeos lepeos is offline
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An Android exclusive that I've been playing on the Nexus is Kairosoft's Beastie Bay. Definitely their best one yet, kind of a Pokemon flavour to it. As someone has already pointed out however, its pretty inevitable that it comes to iOS eventually.
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  #28  
Old 01-08-2013, 04:44 AM
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Rubicon Rubicon is offline
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Quote:
Originally Posted by leonard_dabinski View Post
Interesting. Care to share a little more about your earnings for both platforms? Like by how much more do you earn on android as compared to ios.
I'm happy to share the splits, it's about 60:40 in Android's favour.
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  #29  
Old 01-08-2013, 05:06 AM
leonard_dabinski leonard_dabinski is offline
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I'm happy to share the splits, it's about 60:40 in Android's favour.
Ok. But how much more do you spend on android, or is it the same in terms of cost optimizing the game for both platforms?
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  #30  
Old 01-08-2013, 05:17 AM
Teknikal Teknikal is offline
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Should be higher still if Google ever bother getting the prepay play cards into the UK stores that's one of the main reasons I haven't been buying apps/games there. I think it's the same everywhere else but the US.
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