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App description: Games back in 1983 used to look this way. Now three decades on and with the platform game concept evolved, this retrospective looks at how games used to be, by mixing a modern game play style with an old audio visual style.

Objective:
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Keep jumping on platforms, as high as you can, tilt your device to guide the player.
But watch out for the video nasty hazards, toxic weed, strange guardians, falling stalactites.

Styling:
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In 1983 on a home computer called a ZX Spectrum 48k, which you connect to your television and cassette tape player. Yes its true, none of this 64GigaByte flash storage, games loaded from tape, taking several minutes, and screeched!. With this in mind have recreated a noisy loading sequence.

All of the graphics have been crafted to look blocky - low res, and using a limited colour palette (of the era).

The impact of Manic Miner on the British Computer Game Industry:
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In the summer 1983, Matthew Smith (age 17) created a breakthrough game for the era called Manic Miner. This was an inflection point in the British computer game industry. One person, (in his bedroom) revolutionised the quality of games adding an in game sound track and iconic graphics, it stood apart from games at that time.

I have used a similar visual style, and sounds in this retrospective, and hope you enjoy it.

Ironically I have used Garage Band on the iPad to create the soundtrack; it is difficult to make 'In the Hall of the Mountain King' sound this 'retro-bad' on such a great Application.

If I could contact Matthew, we could discuss using the actual graphics and sound - that would be cool.

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Matthew and Manic Miner inspired me at the age of 12 to start leaning to program Z80 based home computers such as ZX Spectrum, Amstrad CPC, MSX, Tatung Einstein, and 4 years later I released my first titles.

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Enjoy this game for what it is - Nostalgia in Retrospect !
01-02-2013, 01:11 AM
#2
Joined: Jan 2011
Location: England
Posts: 10,640
Avoid like the plague. Graphics based on an early 80s game. The guy of the classic Manic Miner I'm sure would like some of the profits this game should be free though. At least get permission if you're going to sell this game. If you can't make contact it doesn't mean you can go ahead and rip off his ideas for graphics etc

Avoid
01-02-2013, 05:37 AM
#3
Joined: Nov 2009
Posts: 5,148
Quote:
Originally Posted by psj3809 View Post
Avoid like the plague. Graphics based on an early 80s game. The guy of the classic Manic Miner I'm sure would like some of the profits this game should be free though. At least get permission if you're going to sell this game. If you can't make contact it doesn't mean you can go ahead and rip off his ideas for graphics etc

Avoid
From the description, this sounds a lot more like a tribute to me than a rip-off. Certainly, there are plenty of other examples on the app store that do not directly reference and credit their inspiration in attached notes, and seem to me to be infinitely more ripe for having their heads bitten off by ardent reviewers.
01-02-2013, 05:40 AM
#4
Joined: Jan 2011
Location: England
Posts: 10,640
Most fan tributes i've seen though dont charge for the games as they know theyre 'borrowing graphics/ideas' from other games.

I wouldnt be complaining if it was free but i've seen this person spam this game on other retro threads and has received the same complaints about copyright etc.

The author of the original games (Matthew Smith) has done interviews last year (so could possibly be contacted) and also had a webpage/on Facebook so could be asked (as others have done with some retro tributes). Also the famous Manic Miner/Jet Set Willy games are legally released on iOS by Elite Systems. I spoke to Elite Systems about this game to see if the author had asked permission which i dont believe he had.

Last edited by psj3809; 01-02-2013 at 05:54 AM.
01-02-2013, 07:50 AM
#5
Joined: Jan 2011
Posts: 409
There's a rocket in there that's straight from Ultimate's Jet Pak from the Spectrum version.

Edit. I think the bubble graphic is from the Spectrum version of Bubble Bobble... I'm having fun spotting the graphics from the screen shots and trying to name the game

Last edited by NinthNinja; 01-02-2013 at 07:52 AM.