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Nano Rally game spec

06-30-2009, 02:18 AM
#1
Joined: Dec 2008
Posts: 624
Nano Rally game spec

Hi Folks,

I posted first details about our new title Nano Rally a few of days ago, ( http://forums.toucharcade.com/showthread.php?t=16672 ) and included a few work in progress screenshots. However, I can now give you a more precise details (though more may be added) and a few more new and exclusive images. First off here's an in game shot from the Bedroom Rally:



And here are the first posts of full track designs, which are: "Bedroom Rally - stage 2" and "Office Rally - stage 1", your browser might shrink them so don't forget to zoom in!

http://www.nanorally.net/images/level6_fullTrack.jpg
http://www.nanorally.net/images/level9_fullTrack.jpg

Nano Rally is a fun and addictive top down driving game. Players drive miniaturized cars around various tracks, all based on different household environments. One minute you could find yourself power-sliding around the end of a spring onion, then falling off a precariously balanced ruler the next.

As with any rally, the races are time trials, with points allotted for the top times. Players make their way through the different rallies/environments and stages, with the driver with the most points at the end victorious. The game begins with only the Kitchen Rally unlocked, by playing in championship mode players can unlock further environments by placing in the top 10 at the end of the each Rally.

The full breakdown:
  • Beautiful, pre-rendered design.
  • 6 Environments: Kitchen, Bedroom, Office, Garden, SECRET and SECRET
  • 25 different stages/tracks, each with their own difficulties.
  • 100+ different obstacles, including everything from iPhones to candy bars to fish ponds.
  • Customisable car setup, such as acceleration and handling, to suit the track.
  • Saved best time for each track.
  • Online high scores for each stage, and overall best time.
  • Rendered using OpenGL for superfast play.
  • Single race or championship mode.
  • Resume game option.

I'll keep you updated with progress, especially when we get a video made.

Cheers

Morgan
06-30-2009, 02:24 AM
#2
Joined: Dec 2008
Location: Sacramento, CA
Posts: 4,568
Quote:
Originally Posted by Sauce Digital View Post
Hope it won't get rejected for having that iPod picture in your game

Twitter: @Zincous

06-30-2009, 02:32 AM
#3
Joined: Dec 2008
Posts: 624
Quote:
Originally Posted by Zincous View Post
Hope it won't get rejected for having that iPod picture in your game
That's a good point and has been considered. Its always a bit of guess work, but we think they will be fine with it - its not a negative representation and doesnt really endorse the game. Our apple contact says it should be ok (but cant guarantee obviously). If not, hopefully the delay will only be a week and a bit.
06-30-2009, 02:50 AM
#4
Joined: Feb 2009
Location: Folsom, CA
Posts: 851
Send a message via AIM to skamando
Wow! The game continues to look superb. The level of polish is fantasic this si definately goin on my "to watch" list. That second track looks super fun. I was also a little scared by that iPod. Oh well, good luck.

Faves: Saucelifter, Westbang, Eliss, Edge, Tilt to Live, Mindwall, Radial 50, Super Quick Hook, Sword of Fargoal, Carcassone, Trainyard.
Playing: Super Mega Worm, Aqueduct, Monster Dash, FASTAR!, Shining Force, Frogatto, The Incident, Dark Nebula Ep. 2.
06-30-2009, 02:53 AM
#5
Joined: Dec 2008
Posts: 624
Quote:
Originally Posted by skamando View Post
Wow! The game continues to look superb. The level of polish is fantasic this si definately goin on my "to watch" list. That second track looks super fun. I was also a little scared by that iPod. Oh well, good luck.
Thanks, maybe if they do reject due to the iPod we could put it out to the toucharcaders to suggest replacements.
06-30-2009, 05:52 AM
#6
Joined: Feb 2009
Posts: 459
Wow this game looks fantastic! I'm sure I'm going to pick this up when it's out. If they reject it you can change the iPod for the Toucharcade logo...
06-30-2009, 07:36 AM
#7
Remind me of Toy Story racer...with those stationary an set as the track haha.

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06-30-2009, 07:47 AM
#8
Oh, Wow!
reminds me of micro machines!

http://www.youtube.com/watch?v=9m08miUSCHI

CAN'T WAITTTTT!!!


When is going to be released?
Please, I can't live without.
06-30-2009, 08:29 AM
#9
Joined: Jan 2009
Location: Sydney, Australia
Posts: 111
Looking really nice. Just one thing (not sure if you're looking for any advice but here goes anyway), the depth below the two desks is not really obvious in the level 9 track. The blur helps but I think maybe it should be a bit darker or perhaps some shadows from the desks to really give the feeling of depth. The first time playing it I don't think I'd realise the drop to the floor.
06-30-2009, 08:31 AM
#10
Joined: Jun 2009
Posts: 1,532
Quote:
Originally Posted by Zincous View Post
Hope it won't get rejected for having that iPod picture in your game
As soon as I saw the screenshot that was the first thing i thought too.