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  #1  
Old 09-30-2014, 09:38 PM
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Renegadecitizen Renegadecitizen is offline
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Default I'm looking for a game to blog about

I'm looking for a game to blog about?
Not a review but a game that made you think "how did that work?" A game mechanic or game design. Like a reverse engineering of how the game worked. Any suggestions? Indie games welcome
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  #2  
Old 09-30-2014, 11:33 PM
saansilt saansilt is offline
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I'd reccomend taking a look at how Kinetic Damage handles Fighting Game AI.
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  #3  
Old 10-01-2014, 03:03 AM
Destined Destined is offline
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What about The Light Box or Thinkspace AR?
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  #4  
Old 10-01-2014, 02:52 PM
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Renegadecitizen Renegadecitizen is offline
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Quote:
Originally Posted by Destined View Post
What about The Light Box or Thinkspace AR?
hey man do you think you can give me the link to light box i cant find it?
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  #5  
Old 10-07-2014, 06:47 AM
Benjonesdesign Benjonesdesign is offline
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We released a simple but cool and addictive game recently called Jungle Climber. A lot of work went in to use of parallax, character movement, use of background elements. Surprising how much is behind the scenes of a simple game.

You can play it here: http://bit.ly/jungleclimber
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  #6  
Old 10-07-2014, 07:15 AM
Destined Destined is offline
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Quote:
Originally Posted by Renegadecitizen View Post
hey man do you think you can give me the link to light box i cant find it?
https://itunes.apple.com/au/app/the-light-box/id789628917?mt=8

actually number 1 on google search "light box itunes" which is good.
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  #7  
Old 10-12-2014, 06:22 PM
TapTapGo TapTapGo is offline
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Default Check out Noir Run

That's said.. Search Noir Run.
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  #8  
Old 10-14-2014, 11:35 AM
nobodinos nobodinos is offline
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FREE Install:
https://itunes.apple.com/app/id798939222?mt=8&ign-mpt=uo%3D4

A ton of work went into to the dynamics of the rope in this game, it was a difficult problem to solve and took weeks of iteration to get it right. The rope/net is a the main gameplay element that the player has control of it has to extend, reel up smoothly and look behave realistically.

Another interesting feature in the game is the Time of Day in the 3D Aquarium. Players collect 3D critters, if they visit the aquarium at night it will be night, visit it at dawn, sunset or midday and it will look quite different.
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  #9  
Old 10-14-2014, 12:33 PM
Nullzone Nullzone is offline
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If you look for a game that makes you think "what's this?", try Brightridge:Nimian Legends.
Definitely against the grain, as currently it's exploration only. Very beautiful graphics, and good - if not excellent - world design.
The main TA thread is here: http://forums.toucharcade.com/showthread.php?t=237171

Disclaimer: Shamelessly promoting a game experience I absolutely adore

By the way, where is your blog? Mind posting a link?
EDIT: found your website in your profile will take a look later.

Last edited by Nullzone; 10-14-2014 at 12:36 PM..
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  #10  
Old 10-16-2014, 04:52 AM
Nullzone Nullzone is offline
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Just read your story on your blog. Incredible what you achieved, I salute you with all my heart and utmost respect.
About the problems with your hands:
Maybe this helps you http://www.infogrip.com/products/key...-keyboard.html ?
Here it is on Amazon: http://www.amazon.com/LIGHTIO-LightI.../dp/B00AM6T58A
It uses infrared to detect which keys you touch. I think it would be similar to an iPad surface, i.e. smooth glass, when you touch it.
Note that it is tiny, about half the size of a normal keyboard afaik (I don't own it myself, I use a TECK at work) . Here are two pictures that give an impression of the actual size:
http://www.lightio.com/img/touchless-keyboard-1.jpg
http://www.lightio.com/img/touchless-keyboard-2.jpg

Since I got RSI, I am a bit of a keyboard/ergonomics nutcase if the LightIO doesn't work out for you, feel free to let me know and I'll dig around what else I can find.

Last edited by Nullzone; 10-16-2014 at 04:58 AM..
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