★ TouchArcade needs your help. Click here to support us on Patreon.
01-13-2013, 05:48 AM
#51
Joined: Jul 2011
Posts: 5
Quote:
Originally Posted by gus1 View Post
Just left my review on itunes for you guys. 5 star for sure! Thanks very much for a great game.
Also just bought a 70,000 credit pack just to support you guys. Just my way of saying thanks, as not too often I get something this fun for free!
Thankyou! We already working on updates stay tuned!
01-14-2013, 11:43 PM
#52
Joined: Aug 2010
Location: Tokyo, Japan
Posts: 272
Just a couple of updates..

As a promotion (effective ?) for FCX, we put FC free for 24 hours.

The other thing is that we submitted a 1.0.1 to Apple.
It's a minor fix, mostly trying to reduce memory usage so that the game behaves better with iPhone 3GS and the first iPad.

Notably, that lack of memory would in some cases make the game quit at the start and leave the player with no initial credits.
The workaround for now seems to be reinstalling the game and launcing it with possibly other apps closed.

Also the work on the 1.1 goes on.. lots of assets ready, but not much programming done (^^;>

01-15-2013, 03:59 AM
#53
Joined: Jan 2009
Posts: 181
Quote:
Originally Posted by TheCrib View Post
Just a couple of updates..

As a promotion (effective ?) for FCX, we put FC free for 24 hours.

The other thing is that we submitted a 1.0.1 to Apple.
It's a minor fix, mostly trying to reduce memory usage so that the game behaves better with iPhone 3GS and the first iPad.

Notably, that lack of memory would in some cases make the game quit at the start and leave the player with no initial credits.
The workaround for now seems to be reinstalling the game and launcing it with possibly other apps closed.

Also the work on the 1.1 goes on.. lots of assets ready, but not much programming done (^^;>
Could you please give us a few infos on the 1.1 update? Any cool stuff planned?
01-15-2013, 10:26 PM
#54
Joined: Aug 2010
Location: Tokyo, Japan
Posts: 272
Quote:
Originally Posted by gus1 View Post
Could you please give us a few infos on the 1.1 update? Any cool stuff planned?
Cool stuff, I hope so. There are many ideas, but I'm not sure what will make it into the 1.1.

There are going to be different texture options for the player ship, and probably an option to boost all upgrades.

Also more missions for each world, and some general improvements.

Probably no new worlds for the 1.1, as we first want to improve what we got.
Also adding new worlds will probably make the game over the 50 MB barrier.
But I'm not sure how much of a problem that is.. we certainly try to keep the size as small as possible.
01-16-2013, 12:04 AM
#55
Joined: Jan 2009
Posts: 181
Quote:
Originally Posted by TheCrib View Post
Cool stuff, I hope so. There are many ideas, but I'm not sure what will make it into the 1.1.

There are going to be different texture options for the player ship, and probably an option to boost all upgrades.

Also more missions for each world, and some general improvements.

Probably no new worlds for the 1.1, as we first want to improve what we got.
Also adding new worlds will probably make the game over the 50 MB barrier.
But I'm not sure how much of a problem that is.. we certainly try to keep the size as small as possible.
Sounds great! Upgrading the stats even more would be cool. Don't think most will mind if the install goes above 50mb. Still think it would be nice to have the ability to take a higher level plane and use it to wreak havoc on a lower level planet! Thanks.
01-16-2013, 12:28 AM
#56
Joined: May 2010
Posts: 9,567
Saw syntheticvoid choose this as his GOTW and had to come check it out!
01-16-2013, 12:33 AM
#57
Joined: Jun 2010
Location: Southern Indiana
Posts: 13,405
Send a message via MSN to syntheticvoid
Quote:
Originally Posted by ninjackid View Post
Saw syntheticvoid choose this as his GOTW and had to come check it out!
Ha... Yeah, sadly, I'm the only one who voted for it. =o/

:;:CURRENT 'FAVORITES' FOLDER:;:
Bring Me Sandwiches, Phoenix HD, .Decluster Zero, Goblin Sword
:;:GAMECENTER ID:;:
syntheticvoid (please say you're from TA)
01-17-2013, 10:24 PM
#58
Joined: Aug 2010
Location: Tokyo, Japan
Posts: 272
Quote:
Originally Posted by syntheticvoid View Post
Ha... Yeah, sadly, I'm the only one who voted for it. =o/
Thanks !

I'm clearly biased, but I personally wouldn't touch most of those more popular games.

Give me a car, a plane or robot and I'm happy
01-18-2013, 07:21 PM
#59
Quote:
Originally Posted by ninjackid View Post
Saw syntheticvoid choose this as his GOTW and had to come check it out!
Went totaly under my radar, and now i have them both for free,
so i bought...

Originally Posted by gus1
Also just bought a 70,000 credit pack just to support you guys. Just my way of saying thanks, as not too often I get something this fun for free!
Thankyou! We already working on updates stay tuned!

Quote:
Originally Posted by ninjackid
Saw syntheticvoid choose this as his GOTW and had to come check it out!
Ha... Yeah, sadly, I'm the only one who voted for it. =o/

Though it's to late, you're not alone anymore. Friggin pure fun game.
What's up next dear Devs ?
01-18-2013, 11:19 PM
#60
Joined: Aug 2010
Location: Tokyo, Japan
Posts: 272
Quote:
Originally Posted by Qwertz555 View Post
Though it's to late, you're not alone anymore. Friggin pure fun game.
What's up next dear Devs ?
For the 1.1 we're adding optional skins, an all-upgrades boost option for the ships (e.g. boost 10% efficiency of upgrades) and new missions.

For the 1.2, there are some ideas floating around.
Most likely new worlds and bosses.. possibly alternative weapons as well, but we'll have to see how that works out as far as gameplay goes.

Thanks for the support 8)