• Publisher: Kumobius
  • Genre: Arcade
  • Device: Universal
  • Size: 30.4 MB
  • Version: 1.4.2
  • Price: $0.99
  • Average User Rating: 5 (2)
App description: Surf for your life across the galaxy! The end of the universe is after you. Your only hope? Cheating death by rewinding time! Get ready for an adrenaline-pumping surf!

4.5/5 - Touch Arcade
4/5 - 148 Apps
4.5/5 - App Smile
4/5 - App Spy
8/10 - PocketGamer
IGN App of the Day

* Previously App Store Editors Choice *

"one of the best endless runner games we've seen in a long time." -- TouchArcade

"Time Surfer is blazing fast." -- Indie Games

"leaving you with a wide, faraway grin on your space battered face." -- PocketGamer

"The Time Surfer soundtrack is more than just a single piece of musicit's a journey." -- Kotaku

"The most promising runner Ive seen in a long while." -- IGN

"From the old school visuals to the thrilling gameplay, you need this title in your life." -- GameTrailers.com

"A great example of how a fun idea can be iterated upon." -- 148 Apps

SIMPLE CONTROLS, NO COMPROMISE

Two touch gameplay keeps everything easy to reach and easy to play. Touch with your right thumb to dive. Touch with your left thumb to rewind time. It couldnt be simpler.

EVERYTHING ENDS, AGAIN AND AGAIN

Dodge spikes, pits and the end of the universe - its a typical, never-ending day in the life of a trans-dimensional cosmic time god! Pick up speed, magnet and time bonuses! Miss one? Rewind and grab it!

RANK UP, PET OUT

Complete missions to unlock new pets and earn Space Cakes to feed them. Little dudes like Axolotl, Squid Scholar or Robo-Duck will join your surf and give you crazy new abilities!

GORGEOUS VISUALS

Transition through beautiful Retina landscapes. Immerse yourself in a starry night as you surf, bounce and fly through various zones with different hazards and scenery!

BACK IN THE GOOD OLD 80S

Psychedelic visuals backed up by numerous references to 80s icons, including a police box, a time-travelling car and the monkey king on a cloud.

UP THE ANTE

Surf through Hell Zone and turn the difficulty up to 11 with a spike-infested gauntlet or try the Kepler Run, a surreal flight through a galaxy swamped with black holes. For those who really love a challenge.

A HAUNTING SOUNDTRACK

A spacey, hand-crafted chip-tune soundtrack from composer Derris-Kharlan. Each track sets the mood and reflects on Time Surfers inevitable doom yet eternal existence. Living forever is both a blessing and a curse.

== Universal and iCloud Support ==

- Full iCloud support - all pets, costumes and purchases sync across your devices!

- Universal App - play on your iPhone, iPod touch, iPad and iPad mini!

- Compete with Game Center across four varying game modes: arcade, holiday hills, the kepler run and hell zone!

== About Us ==

We also made Beans Quest! An award-winning platformer for iPhone and iPad. Check it out if you are looking for a classic platformer with elegant controls!

Say hello@kumobius.com wed love to hear from you!

Find us on Facebook: facebook.com/TimeSurferGame

Follow us on Twitter: @kumobius

Gabrien's comments:




01-09-2013, 11:04 PM
#51
Joined: Jan 2012
Location: Philippines
Posts: 19,173
This is a reaaaally good runner game, but more often than not, my success in this game depends on luck rather than skill. It's still a blast to play, but may be because i was "watching" it more than i was playing it as well.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
01-09-2013, 11:24 PM
#52
thanks for the fantastic feedback everyone! it’s so encouraging after putting so much work into the game. we'll definitely be addressing common issues that people are having (like that brutal black and white zone!..lol.)

we have a lot of stuff planned for updates, but we're also very keen to listen to your feedback and adds things you want to see! be it pets, costumes, modes or any other features.

for example, earlier prototypes of the game featured 2 additional modes. zen mode which was a speed run of a set distance, and leap mode, where gaps in the ground simply got wider with distance until there was practically no floor!

Kumobius Games - twitter: @kumobius
Creators of Bean's Quest, Time Surfer & Duet
Check out our new game Bean Dreams: Bean's Quest 2

01-10-2013, 05:19 AM
#53
I give up on this. It might be a great game but it's too frustrating. I can't make it through those big gaps at ~2.500m and I'm really pissed because the game has so much potential.

Game Center: sink_or_swim
01-10-2013, 05:29 AM
#54
Played more and more and I love it, although some sections are hard, the game overall is a blast, and controlling the ability is the key to success here.

Quote:
Originally Posted by Mr Kumobius View Post
for example, earlier prototypes of the game featured 2 additional modes. zen mode which was a speed run of a set distance, and leap mode, where gaps in the ground simply got wider with distance until there was practically no floor!
Those two modes sounds excellent, specially the latter one. Please add it.
01-10-2013, 05:50 AM
#55
Joined: Jan 2012
Location: Philippines
Posts: 19,173
Quote:
Originally Posted by TheFrost View Post
Played more and more and I love it, although some sections are hard, the game overall is a blast, and controlling the ability is the key to success here.



Those two modes sounds excellent, specially the latter one. Please add it.
^+1 to the 2nd mode... seems like a good timesink

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
01-10-2013, 06:46 AM
#56
I've been debating whether it would be a good pet or perk:

A brief period of slow motion when coming out of the rewind. Perhaps the slowdown could be equivalent to the amount of time spent rewinding. To balance, it could use x2 the rewind meter, or maybe it could be a last-ditch thing where you have 1-2 seconds of slow-mo if you've used up the entire bar.

Just throwin it out there.

Also, seconding that pet costs are unbalanced. There should be a flat rate for all pets since you have to work to level up to unlock them, or the lesser pets should cost less (relative to their starting price) at higher levels. A two-thumb tap or button might reduce the simplicity of the controls, but I don't think most would mind.

Or another idea: some of the pets are 'active' vs. passive, i.e. you can trigger a one-time small speed boost at a trouble point of your choice instead of beginning with it.

Last edited by laszlo_kovacs; 01-10-2013 at 06:58 AM.
01-10-2013, 07:10 AM
#57


And again I'm reminded why TA is a curse...
01-10-2013, 07:14 AM
#58
Quote:
Originally Posted by syntheticvoid View Post


And again I'm reminded why TA is a curse...
If in response to me, sorry for being so long-winded. I've only recently discovered how active game devs are here, & the newness and accessibility hasn't worn off yet.
01-10-2013, 07:18 AM
#59
^ You see we're wanna be philosophers that only think deconstruction is the game.....
On a happy note its great to hear the Devs join in and they are worthy of support and encouragement. Plus they sound very nice!
I've held off long enough and I'm buying their game right now and I'm going to enjoy it and not check back on this thread for fear of ...well you know.....but like a magnet I probably will
01-10-2013, 07:21 AM
#60
Yes, I will say my time spent being critical is not in proportion to how much I do enjoy the game. Sorry again.

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