App description: Supported Devices : iPhone 5, iPhone 4S, iPhone 4, iPod Touch 5, iPod Touch 4, iPad Mini, iPad 4, iPad 3, and iPad 2.

** we are currently working on v2.0 which will feature new HD graphics, new content, and critical changes to story and gameplay. Supported devices will change with v2.0.

(4.5/5)"There's not many Action/Adventure titles on iOS that have completely won me over, but Mauv is definitely one of them... This is one Adventure title that I have no problem whole heartedly recommending." - The App Shack

(4.5/5)"Mauv is an exciting 3D game that you should definitely look into. Its features, graphics, and content all combine to create a solid all around game." - The iPhone App Review

Push the limits of your imagination as you journey through a fantastic alien world.

Explore unique landscapes, gather powerful tools, and battle fierce enemies unlike anything you have encountered before.

Conquer exciting challenges and earn valuable rewards as you pursue your relentless quest to become a warrior.

Mauv is a fascinating sci-fi adventure game that will provide you with many hours of fun, challenging, and totally addictive gameplay.

Features:

Massive 3D world composed of 29 levels.
3rd person and Side Scroller action.
Real time combat with 14 different types of enemies.
Puzzle like combat with 3 boss enemies.
Interact with 14 types of allies and 14 story characters.
Trade with Collectors, Trappers, and Trainers.
Complete the Riding challenge.
Advance your characters level.
Collect 12 Tools to help you in your journey.
Learn 6 Powerful Abilities .
Collect ammo, trophies, hides, and more.
Jump, climb, glide, roll, flip, attack and defend.
Solve puzzles and overcome various obstacles.
Story driven game play progression.
Fame system will influence some allies.
Several short but entertaining cutscenes.
Original Soundtrack.

*Shadows, anisotropic textures, and antialiasing not supported on iPhone4 / iPod Touch 4.

Sanuku's comments:


01-18-2013, 03:12 AM
Joined: May 2011
Location: paris (yeah, the one in france)
Posts: 420
Agreed. Typos I can deal with - been dealing with them since Japanese ports in the 80s. However, that terrible voice over during the cut scenes has got to go... Is it a robot? Is it a 6 year old girl? We're not sure, but we don't like it :-/
01-18-2013, 03:22 AM
Joined: Jan 2011
Location: England
Posts: 10,220
Quote:
Originally Posted by Psiufoxx View Post
Agreed. Typos I can deal with - been dealing with them since Japanese ports in the 80s. However, that terrible voice over during the cut scenes has got to go... Is it a robot? Is it a 6 year old girl? We're not sure, but we don't like it :-/
We have some software which allows you to create temporary audio, it sounds something similar. On the other side of the coin the more people who buy this game i'm sure the devs could then afford some proper voice recording. Theres quite a few sites out there which charge by the word (so you dont have to pay for half a days recording etc), they dont seem 'too expensive'.

01-18-2013, 03:03 PM
update is live

Quote:
What's New in Version 1.1

-Area Maps have been added in the menu under map data
-Second needle added to compass that always points north
-iPhone 4 / iPod Touch 4 support added
-Tips have been added to ensure the player knows he can grab ledges while gliding
-SFX uncompressed resulting in higher quality of sound
-Overall music quality increased
-New song added to Kings Gate region
-Certain textures have had their resolution doubled
-Bug with fumbling a climb has been resolved
-Player should now always face where he is shooting
01-18-2013, 03:50 PM
Joined: May 2011
Location: paris (yeah, the one in france)
Posts: 420
Downloading!
01-19-2013, 07:22 AM
I'm very thankful thankful for the positive response to the soundtrack.

It was a pleasure to work with Peter and the rest of the team at Forge Vault they do a good job making the dev process fun.

With 1.1 out now, you can all listen to the song for the Kings gate area, which is my personal favorite song on the entire soundtrack.

I have it on good authority that the remainder of the sound track will likely be added to the game in the next update, that's 4 more tracks for those of you who found the music too repetitive.

Don't forget to support the indie developers by leaving them encouraging comments and reviews both on the web and in the App Store.

Happy gaming

-Zachary Van Kleeck
01-19-2013, 09:26 AM
Upcoming 1.2 will have the rest of the music added, the graphics of the GUI have been overhauled - action buttons, health meter, some of the menu buttons. All known bugs are resolved. It should be released within a week along side a light version.

The voice over during the intro and end may be changed or deactivated temporarily for the upcoming release.

- iCloud needs to go on the back burner as the software is expensive.
- there is still no decision on supporting 3GS, il be reviewing the hardware this weekend.
01-19-2013, 09:47 AM
Joined: May 2011
Location: paris (yeah, the one in france)
Posts: 420
Quote:
Originally Posted by Peter@forgevault View Post
Upcoming 1.2 will have the rest of the music added, the graphics of the GUI have been overhauled - action buttons, health meter, some of the menu buttons. All known bugs are resolved. It should be released within a week along side a light version.

The voice over during the intro and end may be changed or deactivated temporarily for the upcoming release.

- iCloud needs to go on the back burner as the software is expensive.
- there is still no decision on supporting 3GS, il be reviewing the hardware this weekend.
Peter - I want to congratulate you on really taking our feedback to heart. Seriously. This is perhap the most reactive I have ever seen an ios dev. Thanks!
01-19-2013, 09:49 AM
Joined: Dec 2008
Location: Salem, Massachusetts, USA
Posts: 10,911
Quote:
Originally Posted by Psiufoxx View Post
Peter - I want to congratulate you on really taking our feedback to heart. Seriously. This is perhap the most reactive I have ever seen an ios dev. Thanks!
Agreed. Haven't had a chance to play after the update, but I'm looking forward to it.
01-20-2013, 02:00 PM
Quote:
Originally Posted by Psiufoxx View Post
Peter - I want to congratulate you on really taking our feedback to heart. Seriously. This is perhap the most reactive I have ever seen an ios dev. Thanks!
I appreciate the comment. The feedback has been very good, and what we are unable to implement in Mauv has been taken into consideration for the next project.

As for the 3GS, I was able to look into it a bit. It shares the same processor as the 3rd gen iPod touch, which I have here. The game was originally designed to run on 3rd gen devices, but when apple discontinued them we decided to boost Mauv which resulted in crashing on 3rd gen devices. Your right that most games run better on the 3GS rather than the 4, mainly because the resolution is smaller on the 3GS but it simply can't handle some of the combat in Mauv.

Edit : The Light Version and 1.2 should be submitted tonight for review. We've changed the iTunes graphic and screenshots for 1.2, we're also looking at a second dialogue sweep.

Last edited by Peter@forgevault; 01-20-2013 at 04:47 PM.
01-21-2013, 09:17 PM
A question

We're curious - who has or hasn't completed the Heart Toaster job in the Secret Cove?

We'd love to hear feedback from who does the side jobs and who plays only the main storyline.

Thanks!

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