01-13-2013, 05:52 AM
#11
Joined: Nov 2009
Location: Vienna
Posts: 1,101
Are you sure that there is no glitch? Boxes on Hermits Path and Forest Path do not reset even if I press undo, leaving me unable to complete this rooms...

Challenge me on Gamecenter: tblrsa
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01-13-2013, 05:56 AM
#12
Quote:
Originally Posted by tblrsa View Post
Are you sure that there is no glitch? Boxes on Hermits Path and Forest Path do not reset even if I press undo, leaving me unable to complete this rooms...
You can undo back as many times as you want. Each undo will skip one step before you enter any room. So theoretically (haven't tried) you should be able to undo right back to the start of the game if you like.

01-13-2013, 06:08 AM
#13
Joined: Nov 2009
Location: Vienna
Posts: 1,101
Oh, okay. Didnt know that. I made the mistake to leave Hermits Path broken while getting the 6 mushrooms in the cave. This means I now need to do it all over agsin. Guess it would have been better to be able to reset a room, or have it auto reset if not solved.

Anyways, good game so far.

Challenge me on Gamecenter: tblrsa
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01-13-2013, 11:26 AM
#14
"Guess it would have been better to be able to reset a room, or have it auto reset if not solved."

Unfortunately this would completely break some of the later puzzles, much as it might seem a good idea early on. Better to have it work consistently all the way through. Thanks, though.
01-13-2013, 02:01 PM
#15
Joined: Nov 2009
Location: Vienna
Posts: 1,101
Yes, I΄ve already thought that it would break the game mechanic somehow.

Haven΄t had much time on my hands to play further, but I΄m on it. Every puzzle lover should check this one out. It reminds me the most to the great "Deadly Rooms Of Death" by Caravel Games.

Challenge me on Gamecenter: tblrsa
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01-13-2013, 02:26 PM
#16
Sold! After finally remembering to go back and buy Zaga a couple weeks ago (months after that $6.99 Because We May stunt), downloading this no questions asked.
01-14-2013, 09:06 AM
#17
Ahh from the screenshots I thought this was a weird roguelike
01-14-2013, 04:01 PM
#18
Joined: Feb 2010
Location: Blashyrkh
Posts: 1,490
Quote:
Originally Posted by πŸ‰ View Post
Ahh from the screenshots I thought this was a weird roguelike
Cool username.
01-29-2013, 07:38 AM
#19
Been enjoying this for a few hours now. What a well conceived jewel of a *roguelike* puzzle game! Wow.

Mac user since 1988

Last edited by funambulist; 01-29-2013 at 07:40 AM. Reason: Added the word: roguelike
01-29-2013, 07:43 AM
#20
Quote:
Originally Posted by πŸ‰ View Post
Ahh from the screenshots I thought this was a weird roguelike
Well yes, in fact it is a weird roguelike.

Mac user since 1988