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#11
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The jump physics seem floaty though... But hey, this is another instabuy once it hits the appstore!
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#12
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This is a great-looking little surprise. Hoping that the physics are manageable and not too silly. I'm on-board.
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#13
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this looks good but yea the jumping looks kinda floaty, besides that the only thing i would change is the controls layout they kinda dont match i think you should go for a design like in spellsword more simple but look good
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#14
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Like I said before GameSalad is not the issue, the people who use it are. This game Heavy Sword looks like a GameSalad game and to me looks great. This is how people should use the creator. This is someone who knows what they are doing. We need more people who makes games like this to start giving GameSalad a good name again.
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#15
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Thanks for the support/feed back guys!
I'll look into making our hero fall a smidge faster before this hits the Appstore. Here are a few new screens. More video of the gaming playing on a device shortly as well Oh, and buttons will be placable in the settings menu as well Boss #1 "The Gob-MARK 700" ![]() HEAVY sword - Monster Robot Studios by homeschooledmail, on Flickr ![]() HEAVY sword - Monster Robot Studios by homeschooledmail, on Flickr |
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#16
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Good to hear about the jump being tweaked. Will there be an option to change the opacity of the buttons?
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#17
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Game looks great, but one thing that bothers me is the buttons, is there anyway to make them not so visible?
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#18
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Quote:
Otherwise the game looks pretty great. |
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#19
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@squarezero
Thanks for all the feedback! I've been fine tuning the jump, I'll have more video shortly. @Exact-Psience Yes, the button opacity and placement is totally customizable more image/video/details soon Thanks again everyone for all the feedback thus far |
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#20
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This may have been mentioned or not.When is the release date? Looking forward to this.
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