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  #21  
Old 01-16-2013, 01:06 PM
Planetshooter Planetshooter is offline
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Quote:
Originally Posted by syntheticvoid View Post
Nope... But if they did for one, they could for all, since they just use the same UI over and over....
Hmmm, yeah, I just had a quick look at the video and the controls do look exactly the same as in RH. The game itself, albeit judged only on about 10 seconds of video footage, could probably have been released as LoE3 and hardly anyone would have questioned it.

Still, they're getting my 69p tomorrow so they win again. And I haven't even asked if there are IAPs in this one. I must be getting senile.
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  #22  
Old 01-16-2013, 01:50 PM
Echoseven Echoseven is offline
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The game mechanics are solid and the controls are responsive enough, but I'm glad there's no leaderboard with the terrible placement of the C key on iPads...
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  #23  
Old 01-16-2013, 02:45 PM
Bool Zero Bool Zero is offline
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Quote:
Originally Posted by Echoseven View Post
The game mechanics are solid and the controls are responsive enough, but I'm glad there's no leaderboard with the terrible placement of buttons and v-pad on iPads...
Fixed that for you! Zing!
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  #24  
Old 01-16-2013, 04:01 PM
awp69 awp69 is offline
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Wish they'd expand their horizons a bit and maybe try a long-form platformer. Devs that nail the controls tend to stick to these small Super Meat Boy-style games. Always wish they would take those perfect controls and give us something meatier as far as a full blown platformer.
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  #25  
Old 01-16-2013, 04:04 PM
Connector Connector is offline
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Quote:
Originally Posted by Echoseven View Post
The game mechanics are solid and the controls are responsive enough, but I'm glad there's no leaderboard with the terrible placement of the C key on iPads...
So no moveable buttons?

If not, I'm out, cause ravenous games on the ipad are way too hard to control for me.
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  #26  
Old 01-16-2013, 04:32 PM
Echoseven Echoseven is offline
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Quote:
Originally Posted by Bool Zero View Post
Fixed that for you! Zing!
I had no problem with the other controls. It's the C that requires me to stand the iPad on something while I reposition my grip.

Quote:
Originally Posted by Connector View Post
So no moveable buttons?

If not, I'm out, cause ravenous games on the ipad are way too hard to control for me.
Nope, doesn't look like it. Bit of a shame, really. On an iPhone where you can reach all the keys the game would be awesome, but the iPad (while playable) is far from perfect.
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  #27  
Old 01-16-2013, 04:56 PM
MKplayer1start MKplayer1start is offline
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iPad 2, iOS 6.x
 
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moveable buttons would be nice, but that's not a deal breaker for me. I actually loved beatdown! and had no problems with it on iPad. I always just get used to controls

this game looks like it's gonna be hard to put down, day 1 purchase for me
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  #28  
Old 01-16-2013, 05:45 PM
Chiller ONE Chiller ONE is offline
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I was actually intrigued by this until I saw it was by Ravenous games. Pass.
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  #29  
Old 01-16-2013, 08:07 PM
ironsam80 ironsam80 is offline
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The game is awesome but C is almost unreachable on iPad. I always press the button next to C instead of it… Ggrrrrr…
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  #30  
Old 01-16-2013, 09:07 PM
Gabrien Gabrien is offline
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Plays really well on the small screen, but really this may as well not even be universal. Have to wonder what rock Ravenous have been living under to not even attempt adjustable controls for iPad.
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