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App description: Meet the Dingles!

Look into their cute little faces.

"Hello Dingles" you'll ask. "What are you up to?"

A lot of people wonder what Dingles are up to, but the sad fact is most of the time they're being burst on spiked walls, charred by flame pits and eaten by the native plant life.

"Poor Dingles!" I imagine you're thinking right about now. "If only there was some way to save them?!"

Well... Perhaps you can save them. Take control of a plump pirate fellow (we don't ask who he is, he just showed up one day with a conveniently flying vehicle) and travel from planet to planet, saving as many Dingles as you can in one go. You won't get anything for it of course, other than the warm glow in knowing that you did the Right Thing.

Here's a small FAQ that might cover any questions you have:

* How do I save a Dingle?
Well, it's quite simple: You lower your grappling contraption into a cave, tilt left and right to swing it about a bit and latch on to any sleeping Dingle you find. You'll soon see that Dingles stick together (although we're not sure why, perhaps a static charge or the shear magnetism of joy). Hoist them to the surface in one go and congratulate yourself on a well executed rescue mission.

* How many Dingles must I save?
Certainly more than 3 but far fewer than say, a million. If it helps, there are 60 levels home to the Dingles, spread over 3 varied worlds.

* So, what kind of adventure is this?
You'll need a steady hand. Oh yes, so some skill is required. But it'll also puzzle you a little too. And delight you obviously - the first time you see a Dingle talk is nothing short of magical.

* Hang on, what's all this about In-App purchases?
Oh, it's quite honest we can assure you. There are a jumble of outfits and gadgets you can buy with gems, and you can even purchase gems themselves with cold hard cash. But, the wise among you will notice that there are MANY gems scattered amongst the Dingle populace and - with only a smattering of work - you can find more than enough gems for all your shopping needs. In fact, we'd only recommend purchasing something as a sort of thank you, to us.

Certainly, nothing needs to be purchased to 100% complete the game - if you find a level tricky, that's precisely because it's meant to be. (NB If you do not wish to use this feature please disable In-App Purchases in your device settings.)

Is this a universal app?
Yes, it is.

And that's it.
Enjoy the game!

Sanuku's comments:

01-23-2013, 07:23 AM
Joined: Jun 2009
Location: Belgium
Posts: 100
Loco Roco meets iBlast monki?

01-23-2013, 08:06 AM
Hi Dekon,

You can tilt the world a little like Loco Roco (actually a bit like Rolando by tilting the phone), but you only control the crane up and down and then tilting to make it swing around. The creatures stay asleep and stuck to the ground until you pick them up, at which point they essentially become a bit of the crane too.

The trailer's up on Chillingo's site now which might make my ramblings a bit clearer http://www.chillingo.com/games/dingle-dangle/

I made the game BTW so any other questions you have I'd be happy to answer


Just Some Games
01-23-2013, 11:21 AM
Joined: Jun 2009
Posts: 11,957
Launch Trailer + Gameplay Trailer added.
01-23-2013, 01:08 PM
Joined: Mar 2011
Location: Czech Republic, Ostrava
Posts: 621
Send a message via ICQ to spajdr
My girlfriend will love this, thanks for making it.
01-23-2013, 06:10 PM
Joined: Jan 2009
Posts: 2,241
S... so it's a game about dingleberries? Brings new meaning to the term "toilet games".

GameCenter/OpenFeint/Plus+/Agon/Gameloft Live/Xbox LIVE/PSN ID: VoodooVyper
01-23-2013, 06:51 PM
Joined: Jun 2009
Location: London, UK
Posts: 3,739
I like the lowering mechanic, and I can see why tilting makes sense... but not so sure I want to do it with my iPad. Gonna wait and see what kind of reception this gets from others
01-23-2013, 08:08 PM
This looks adorable -- and that game mechanic is intriguing.

My only reservation is how the tilting works out on iPad. I gave Rolando a spin in 2x mode on my iPad mini a few days ago, and tilting the tablet was a lot less comfortable than tilting an iPod Touch. It felt like the game should have been more responsive -- more sensitive -- to my actions. Felt like I had to actively *rotate* the iPad, like it was the wheel of a car, to play the game. Wasn't really fun.

Has anyone tried playing Dingle Dangle on an iPad yet?
01-23-2013, 08:25 PM
Joined: Sep 2009
Posts: 1,884
Is this anything like Bitter Sam?
01-23-2013, 09:41 PM
Joined: Nov 2009
Posts: 5,146
Game Impressions

Stupid IAP shenanigans aside, this is quite outstanding and the best chance Chillingo has had in a while at "the next big thing."

I actually prefer this on the iPad, as it affords you a slightly finer degree of control. Tilting the iPad is as comfortable as tilting the iPad ever is, but the mechanic itself is certainly implemented extremely well.