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SQLite, High Scores, Time Selecter

07-02-2009, 02:21 PM
#1
Joined: Jul 2009
Posts: 6
SQLite, High Scores, Time Selecter

Hi everyone,

Im a first-time iPhone/iPod Touch developer, and my company, Missing Link Cinema, currently has a game in development. We have four apps in the iTunes store. They are geared towards people who are looking to relieve stress, especially after a long day of work or playing iPhone games. You can find them in App Store here:

http://itunes.apple.com/WebObjects/M...t?id=318536453

As far as our game goes, we are having some issues with adding high scores and configuring the button selector so that the players can choose a time duration. We figured that using SQLite3 would be our best bet, but were limited on how to incorporate it into our app. Does anyone have any suggestions or tutorials on how to do this? Any help would be greatly appreciated thanks.

Thank you,
MissingLinkCinema.com
07-02-2009, 07:36 PM
#2
Try, Tiny Cave High Score Server. We use it for our game and it was pretty easy to setup.

http://chstest.site88.net
07-03-2009, 06:25 AM
#3
Joined: Mar 2009
Location: Boston, mass
Posts: 39
Quote:
Originally Posted by MLCinemaApps View Post
Hi everyone,

Im a first-time iPhone/iPod Touch developer, and my company, Missing Link Cinema, currently has a game in development. We have four apps in the iTunes store. They are geared towards people who are looking to relieve stress, especially after a long day of work or playing iPhone games. You can find them in App Store here:

http://itunes.apple.com/WebObjects/M...t?id=318536453

As far as our game goes, we are having some issues with adding high scores and configuring the button selector so that the players can choose a time duration. We figured that using SQLite3 would be our best bet, but were limited on how to incorporate it into our app. Does anyone have any suggestions or tutorials on how to do this? Any help would be greatly appreciated thanks.

Thank you,
MissingLinkCinema.com
Cocos has a high score server you can use with or without cocos2d. If your just doing things locally, skip using SQL and look into NSCoding to save data - much easier..

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