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Majesty: The Northern Expansion! New levels - new challenges! [SALE 70%]

01-30-2013, 05:16 AM
#1
Joined: Jul 2012
Posts: 285
Majesty: The Northern Expansion! New levels - new challenges! [SALE 70%]


Majesty: The Northern Expansion is now equipped with 2 new levels! This time you'll have to battle a Tax Crisis and Overpopulation. What will you do if a local dragon refuses to pay taxes for the last 100 years or an immigrant kills your monsters?
Majesty: The Northern Expansion - the new story in the legendary indirect control strategy!
AppStore:
Full: https://itunes.apple.com/app/majesty-northern-expansion/id577053259
Lite: https://itunes.apple.com/app/majesty-northern-expansion/id581490167




Official Trailer:
http://www.youtube.com/watch?v=RUJfGRlhZpQ
Game Features:
- New missions and new location Northern Lands
- Legendary indirect control strategy totally adapted for mobile platforms
- 10 types of hero with dozens of statistics, weapons and armour
- New monsters
- Several dozen spells
- 30 upgradeable building types
- Changeable weather
- Skirmish mode
HeroCraft:
Twitter: http://twitter.com/herocraft
YouTube: http://youtube.com/herocraft
Facebook: http://www.facebook.com/herocraft.games
01-30-2013, 05:28 AM
#2
Joined: Sep 2012
Posts: 2,673
This sounded very IAP orientated on release with people saying it was required, is that still the case?
01-30-2013, 07:51 AM
#3
Joined: Dec 2010
Location: Houston, TX
Posts: 9,494
Quote:
Originally Posted by september View Post
This sounded very IAP orientated on release with people saying it was required, is that still the case?
According to the change log only the third mission was rebalanced and "made easier." This does not necessarily address the complaints that the unit intelligence was so off often your squads would just go suicidal or do nothing at all.

Quote:
-2 new campaign missions added!
-3rd mission rebalanced and made easier.
-iPhone 5 fonts enlarged.
-Мinor improvements and bug fixes.
Here's SkyMuffin's assessment from the core thread:
Quote:
Originally Posted by SkyMuffin View Post
There was an update today that claims "minor fixes", which means the balance is barely better than before, so warriors can last two or three monsters longer but all the other units are still worthless. Guard towers are still a waste of money. It is still impossible to finish the hardest difficulty with the best rating, even with optimum play strategies. For newbies it is very difficult even to beat medium. The balance pigeon-holes the player into only ever playing one specific way to eke out a success, which is counter-intuitive to the original game's mechanics. Again, I am an expert level player who has beaten all of the levels on the PC version-- even the hardest final mission. So I know what i'm talking about.

It's incredibly insulting that the developer has still refused to acknowledge how horribly flawed this IAP-baited "balancing" is, even omitting the slight balance change in their update changelog. It's disgusting and shameful. Definitely not giving this company my money ever again.

Last edited by undeadcow; 01-30-2013 at 09:38 AM.
01-30-2013, 09:06 AM
#4
Joined: May 2010
Location: Lexington, KY
Posts: 2,375
Send a message via AIM to SkyMuffin Send a message via Yahoo to SkyMuffin
Quote:
Originally Posted by september View Post
This sounded very IAP orientated on release with people saying it was required, is that still the case?
just played it after updating. it's only marginally better balanced, which means it's still terrible and is still an IAP sink. not worth your money or time.

i'm a pretty kitty cat

Last edited by SkyMuffin; 01-30-2013 at 09:11 AM.
01-30-2013, 03:18 PM
#5
Joined: Jan 2010
Posts: 702
Quote:
Originally Posted by SkyMuffin View Post
just played it after updating. it's only marginally better balanced, which means it's still terrible and is still an IAP sink. not worth your money or time.
Was about to buy this, but glad I read the thread first. Thanks for sharing the state of the game.
01-31-2013, 12:56 AM
#6
Joined: Sep 2012
Posts: 2,673
Thanks for clarifying