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#101
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Insta-buy. Love it.
The physics and car dynamics are a bit boring, but the weapons, upgrades and online multiplayer are awesome. |
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#102
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Thanks to everyone who has bought and reviewed it - the feedback on here is making it feel like a very worthwhile effort
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#103
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no problem. same game center account on both devices. probably just a weird fluke problem i am having. ultimately i like it much better on the ipad anyway. the extra real estate help alot. you know it might be an idea to have the option to turn on or off the horizon tilt. im a ways in now and things are getting quick which is making it really fun but i could see where some may find that distracting although some im sure disagree. awesome game. im in for a 5 star review. i did buy some extra coins but im so glad that the cars can be upgraded without nickel and diming people. good stuff. cool option that i will use again im sure but definately not necessary if you are good and keep getting the stars. that's the fun part. the challenge. as people get a bit further into it the game gets pretty intense. i might even suggest a few less weapons boxes and maybe a few tips on some shortcuts
Last edited by bckrupps; 01-31-2013 at 04:06 AM.. |
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#104
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Great work to the developers!!
Thanks for your hard work on this gem of a game.. And for your time in creating it for us guys. |
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#105
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Spread the word on your social media guys...it all helps and we'd love to keep making new content for it and new game of even higher quality.
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#106
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Whoa!.. praise all around
looks like a insta buy when I get in from work.Just wish I didn't have to go home to put a bathroom cabinet up, under wife's orders; so not sure I'll have time to play tonight. ![]() Hope the controls and online play are good. |
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#107
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Great game can't put it down.
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#108
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#109
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Will do this now ![]() Oops double post... How I delete a reply? |
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#110
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Is that even possible? Left a five star store review as well, had to be done. I also meant to say earlier, but be sure and pass congratulations and thanks on to Chris and Simon. The three of ye did one hell of a job on it. On a side note about the cloud save, gamecenter is always slow at the beginning to sync up. I know one poor developer who had to update a game about 4 or 5 times in two weeks before gamecenter decided to play ball and sync right. I'm having no issues myself but from that previous experience, I noticed different regions had different results and different efficiencies. It always settles in when the server gets used to it. It's worth noting that it won't always be instantaneous due to varying loads on the Apple servers for gamecenter (despite that massive server farm in North Carolina, I'd love one of them in my back yard) and wouldn't be the fault of the developer. Essentially, give it time. |
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