App description: App Store: "Best of 2013" Award and App Store: "Editors Choice" Jan 2013

Table Top Racing is the multi-award winning, combat-racer brought to you by the co-creator of Sony's blockbuster PlayStation franchise 'WipEout'. With console-quality graphics and intensifying game play, it offers countless hours of fun and a real challenge for players of all skill levels. 'Table Top Racing' pits all manner of crazy vehicles, battling each other in a world of table-top race tracks and over-sized obstacles. Upgrade your cars in the garage, master both pickup weapons and wheel weapons and explore the circuit limits and discover secret shortcuts!

- 4 Player Multi-player
- 30 Achievements
- 18 Leaderboards
- 17 Upgradeable Cars
- 8 Incredible Race Tracks
- 4 Fiercely Fought Championships
- 30+ Special Race Events
- 6 Unique Gameplay Modes
- 9 Cunning Power-Ups
- Zero Zombies....yet
- Tweet your victories and show off your new cars

- iCloud Save Game Sync
- iOS 7.0, 6.0 and 5.0 Compatible
- Native Resolution 3D on all supported platforms

- In-Game Multi-Language Support: English, French, Italian, German, Spanish, Portuguese.

With an awesome arsenal of madcap weapons and devious power-ups to play with, cars and tracks are brought to life with 'Triple-A' production values lavished on every pixel. The irresistible multi-player mode enables up to four 'frienemies' to engage in addictive, high octane battles over the net and also compete for the top spot on global leader boards.
Players can also win coins, upgrade vehicles, unlock new cars, expand their weapons cabinet in a bid to blast their way to the front of the grid. Simple, responsive controls make 'Table Top Racing' instantly playable with super smooth frame rates on all supported devices delivering a stunning racing game experience that all mobile gamers will enjoy.

App Store: "Best of 2013" Award
Slide to Play: Game of the Month
What Mobile: Game of the Month
Pocket-Lint: App of the Day: An instant classic!
Pocket Gamer: Game Of The Week Polished and instantly playable
Touchgen Table Top Racing looks absolutely gorgeous!
The Sunday Times Console quality entertainment at a fraction of the price
The Sun Table Top of the Pops!

Note: iPhone 3GS/iPod 3rd are not supported so please do not buy and THEN leave a poor review. Thanks.

Table Top Racing has been awarded the prestigious "Best of 2013" by the European App Stores in France, Germany, Belgium, Netherlands, Italy, Luxembourg, Austria and Switzerland! Thank you everyone for your support.

Sanuku's comments:
Quote:
★★★★★ Slide to Play: Game of the Month
★★★★★ What Mobile: Game of the Month
★★★★★ Pocket-Lint: App of the Day: “An instant classic!”
★★★★☆ Pocket Gamer: Game Of The Week “Polished and instantly playable”
★★★★☆ Touchgen “Table Top Racing looks absolutely gorgeous!”
★★★★☆ The Sunday Times “Console quality entertainment at a fraction of the price”
★★★★★ The Sun “Table Top of the Pops!”

Incredible Console-Quality Gameplay and Graphics!

From the co-creators of Sony's blockbuster PlayStation franchise 'WipEout' comes 'Table Top Racing', a brand new fast and furious combat racing game featuring console quality graphics and gameplay. 'Table Top Racing' pits all manner of crazy cars and automobiles against each other in a world of table top race tracks and oversized obstacles.

- Up to 4 Player Multi-player battles
- 30 Achievements
- 18 Leaderboards
- 10 Upgradeable Cars
- 8 Incredible Race Tracks
- 4 Fierce Championships
- 30+ Special Events
- 6 Unique Gameplay Modes
- 9 Cunning Power-Ups

- iCloud Save Game Sync
- iOS 6.0 and 5.0 Compatible
- Native Resolution 3D on all supported platforms

- Multi-Language Support: English, French, Italian, German, Spanish, Portuguese.

With an awesome arsenal of madcap weapons and devious power-ups to play with, cars and tracks are brought to life with 'Triple-A' production values lavished on every pixel. The irresistible multi-player mode enables up to four 'frienemies' to engage in addictive, high octane battles over the net and also compete for the top spot on global leaderboards.

Players can also win coins, upgrade vehicles, unlock new cars, expand their weapons cabinet in a bid to blast their way to the front of the grid. Simple, responsive controls make 'Table Top Racing' instantly playable with super smooth frame rates on all supported devices delivering a stunning racing game experience that all mobile gamers will enjoy.

Note: iPhone iPod 3rd is not supported




01-31-2013, 03:47 AM
Insta-buy. Love it.

The physics and car dynamics are a bit boring, but the weapons, upgrades and online multiplayer are awesome.
01-31-2013, 03:49 AM
Quote:
Originally Posted by Andy C83 View Post
Aww. If it helps, I see 7 ratings on the UK store so far, with an average of 4.5 stars.
I got word from another dev that the reviews take a while to go through the system Thanks to everyone who has bought and reviewed it - the feedback on here is making it feel like a very worthwhile effort

01-31-2013, 04:03 AM
no problem. same game center account on both devices. probably just a weird fluke problem i am having. ultimately i like it much better on the ipad anyway. the extra real estate help alot. you know it might be an idea to have the option to turn on or off the horizon tilt. im a ways in now and things are getting quick which is making it really fun but i could see where some may find that distracting although some im sure disagree. awesome game. im in for a 5 star review. i did buy some extra coins but im so glad that the cars can be upgraded without nickel and diming people. good stuff. cool option that i will use again im sure but definately not necessary if you are good and keep getting the stars. that's the fun part. the challenge. as people get a bit further into it the game gets pretty intense. i might even suggest a few less weapons boxes and maybe a few tips on some shortcuts

Last edited by bckrupps; 01-31-2013 at 04:06 AM.
01-31-2013, 04:34 AM
Great work to the developers!!
Thanks for your hard work on this gem of a game.. And for your time in creating it for us guys.
01-31-2013, 04:38 AM
Spread the word on your social media guys...it all helps and we'd love to keep making new content for it and new game of even higher quality.
01-31-2013, 04:56 AM
Whoa!.. praise all around looks like a insta buy when I get in from work.

Just wish I didn't have to go home to put a bathroom cabinet up, under wife's orders; so not sure I'll have time to play tonight.

Hope the controls and online play are good.

Playing: Asphalt 8, Real Racing 3, GTA SA
Waiting:
01-31-2013, 05:25 AM
Great game can't put it down.
01-31-2013, 05:29 AM
Quote:
Originally Posted by nburcombe View Post
Spread the word on your social media guys...it all helps and we'd love to keep making new content for it and new game of even higher quality.
Will do this now
01-31-2013, 05:31 AM
Quote:
Originally Posted by nburcombe View Post
Spread the word on your social media guys...it all helps and we'd love to keep making new content for it and new game of even higher quality.

Will do this now

Oops double post... How I delete a reply?
01-31-2013, 05:36 AM
Quote:
Originally Posted by nburcombe View Post
Spread the word on your social media guys...it all helps and we'd love to keep making new content for it and new game of even higher quality.
How the hell are you gonna create something of higher quality than this?
Is that even possible?

Left a five star store review as well, had to be done.

I also meant to say earlier, but be sure and pass congratulations and thanks on to Chris and Simon.
The three of ye did one hell of a job on it.

On a side note about the cloud save, gamecenter is always slow at the beginning to sync up.
I know one poor developer who had to update a game about 4 or 5 times in two weeks before gamecenter decided to play ball and sync right.
I'm having no issues myself but from that previous experience, I noticed different regions had different results and different efficiencies.
It always settles in when the server gets used to it.
It's worth noting that it won't always be instantaneous due to varying loads on the Apple servers for gamecenter (despite that massive server farm in North Carolina, I'd love one of them in my back yard) and wouldn't be the fault of the developer.
Essentially, give it time.

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