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#1
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G'day. I'm Ben Boersch, the programming half of Wizzle Wazzle; my partner in crime is animator Stu Lloyd. We're both ex-Firemint devs that've teamed up to make our crazy game ideas a reality. We wanted to let you know about our first title, "Tramampoline", which is now live on the iTunes App Store:
Tramampoline's an arcade-style endless game (a la Flight Control, Fruit Ninja) with a one-touch plus accelerometer control scheme and wacky, cartoony art style. YouTube trailer: video I'll be checking in on this thread as often as I can (I spent many an hour lurking the TouchArcade forums during every single Real Racing release ) so if you have any thoughts, opinions, feedback or questions about Tramampoline, please share them!
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#2
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I played this game recently. Never thought bouncing up and down on a trampoline and collecting balloons could be so much fun! Higher... higher... HIGHER INTO THE SUN!!!
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#3
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Hey,
For all the people who have requested tips on achieving a higher score, here's a little collection of info that I personally use and find helps a great deal.
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#4
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Game Center player "ll4inee" managed to achieve a score of 223,471! Placing them at the top of the leaderboard. Just goes to show what can be accomplished once mastering the bounce!
Is there anybody who thinks they have what it takes to beat this score?!?! The challenge is ON!!!! |
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#5
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Downloading now
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#6
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That's great! We would love to hear any feedback (good or bad) to help us improve the game.
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#7
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Here's some behind the scenes action for those who are interested in the technical side of things!
Youtube link | Pop Up Last edited by StuLloyd; 02-23-2013 at 09:23 AM.. |
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#8
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Quote:
edit: ugh, my excitement just got to me... it's not universal.
Last edited by F34R; 02-23-2013 at 09:24 AM.. |
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#9
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#10
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Update 1.0.2 is now available!
- iPad support - Challenges are now linked with Game Center achievements - Hints and tips - Various bug fixes and optimisations. |
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