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#21
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Patchnotes:
- Higher texture-quality on iPhone devices - Added a new map: "Tunnel" - Fixed the NAT-error - Fixed some connection-errors - The map "Construction" is now in the random mapcycle - Fixed a bug: In rare cases, you could not die - Improved spawnpoints - Increased hipfire-recoil - You can enable "Static D-Pad" in the options - iPhone 5 fully supported - Retina-Resolution for iPhone devices supported - You can now enable or disable hitpoint-regeneration - Fixed a bug: iPad latency was on a wrong screen position - Fixed a bug: Teamkill counts as a normal kill - Player animations stops at end of the round - Mystic Ball: Timer stops when no player are alive - Teamkills are now displayed and the text is colored in red - The total number of players and server is now displayed on iPhone devices - Increased serverbrowser performance - The damage of shotguns are decreased - The lock-icon for password protected server does not hide anymore the playerstatus - Added a tutorial - Added some walls to the map "Inca" - Fixed some bugs on the map "Desert" - Added teamkills in the statistics |
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#22
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Quote:
Thanks for letting us know. |
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#23
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Yeah might pick it up now
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#24
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That's an impressive amount of fixes. Will definitely play some more when the update hits.
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#25
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Quote:
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#26
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No IAP
low quality res. and textures, but a unique, competitive, and fun game, (all weapons unlocked from the get go, more like counter strike than anything else)
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#27
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I picked this up yesterday, so far it's been very fun, more like counter strike than cod. I'm also impressed at the weapon reload animations, although there's no animation for a round in the chamber, and the shotgun always loads four rounds regardless of how many were fired.
Edit: seems the master servers are down. Last edited by kcur; 02-06-2013 at 02:25 PM.. |
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#28
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"Edit: seems the master servers are down."
In this case: You can change to "Test-Server" in "Soldier-Menu". An application restart is required. |
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#29
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Armed Conflict 1.1 Update now available
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#30
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Thank you for fixing the game
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