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  #21  
Old 02-04-2013, 04:40 PM
RatorRadio RatorRadio is offline
Junior Member
iPad, iOS 6.x
 
Join Date: Jan 2013
Location: Germany
Posts: 15
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Patchnotes:

- Higher texture-quality on iPhone devices
- Added a new map: "Tunnel"
- Fixed the NAT-error
- Fixed some connection-errors
- The map "Construction" is now in the random mapcycle
- Fixed a bug: In rare cases, you could not die
- Improved spawnpoints
- Increased hipfire-recoil
- You can enable "Static D-Pad" in the options
- iPhone 5 fully supported
- Retina-Resolution for iPhone devices supported
- You can now enable or disable hitpoint-regeneration
- Fixed a bug: iPad latency was on a wrong screen position
- Fixed a bug: Teamkill counts as a normal kill
- Player animations stops at end of the round
- Mystic Ball: Timer stops when no player are alive
- Teamkills are now displayed and the text is colored in red
- The total number of players and server is now displayed on iPhone devices
- Increased serverbrowser performance
- The damage of shotguns are decreased
- The lock-icon for password protected server does not hide anymore the playerstatus
- Added a tutorial
- Added some walls to the map "Inca"
- Fixed some bugs on the map "Desert"
- Added teamkills in the statistics
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  #22  
Old 02-05-2013, 01:07 AM
Rip73 Rip73 is offline
Senior Member
iPad (4th Gen), iOS 6.x
 
Join Date: Nov 2011
Posts: 3,923
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Quote:
Originally Posted by RatorRadio View Post
Patchnotes:

- Higher texture-quality on iPhone devices
- Added a new map: "Tunnel"
- Fixed the NAT-error
- Fixed some connection-errors
- The map "Construction" is now in the random mapcycle
- Fixed a bug: In rare cases, you could not die
- Improved spawnpoints
- Increased hipfire-recoil
- You can enable "Static D-Pad" in the options
- iPhone 5 fully supported
- Retina-Resolution for iPhone devices supported
- You can now enable or disable hitpoint-regeneration
- Fixed a bug: iPad latency was on a wrong screen position
- Fixed a bug: Teamkill counts as a normal kill
- Player animations stops at end of the round
- Mystic Ball: Timer stops when no player are alive
- Teamkills are now displayed and the text is colored in red
- The total number of players and server is now displayed on iPhone devices
- Increased serverbrowser performance
- The damage of shotguns are decreased
- The lock-icon for password protected server does not hide anymore the playerstatus
- Added a tutorial
- Added some walls to the map "Inca"
- Fixed some bugs on the map "Desert"
- Added teamkills in the statistics
That's a lot of improvement and a very good reason to get it once that update hits.
Thanks for letting us know.
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  #23  
Old 02-05-2013, 09:45 AM
k1lljoy_89 k1lljoy_89 is offline
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iPad (4th Gen), iOS 6.x
 
Join Date: Nov 2011
Location: Look out your window.
Posts: 5,795
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Yeah might pick it up now
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  #24  
Old 02-05-2013, 09:50 AM
Platyrrhine Platyrrhine is offline
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iPhone 4S, iOS 7.x
 
Join Date: Jan 2012
Posts: 618
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That's an impressive amount of fixes. Will definitely play some more when the update hits.
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  #25  
Old 02-06-2013, 12:57 AM
oscar123967 oscar123967 is offline
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iPod Touch (1st Gen), iOS 1.x
 
Join Date: Aug 2012
Posts: 956
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Quote:
Originally Posted by RatorRadio View Post
Patchnotes:

- Higher texture-quality on iPhone devices
- Added a new map: "Tunnel"
- Fixed the NAT-error
- Fixed some connection-errors
- The map "Construction" is now in the random mapcycle
- Fixed a bug: In rare cases, you could not die
- Improved spawnpoints
- Increased hipfire-recoil
- You can enable "Static D-Pad" in the options
- iPhone 5 fully supported
- Retina-Resolution for iPhone devices supported
- You can now enable or disable hitpoint-regeneration
- Fixed a bug: iPad latency was on a wrong screen position
- Fixed a bug: Teamkill counts as a normal kill
- Player animations stops at end of the round
- Mystic Ball: Timer stops when no player are alive
- Teamkills are now displayed and the text is colored in red
- The total number of players and server is now displayed on iPhone devices
- Increased serverbrowser performance
- The damage of shotguns are decreased
- The lock-icon for password protected server does not hide anymore the playerstatus
- Added a tutorial
- Added some walls to the map "Inca"
- Fixed some bugs on the map "Desert"
- Added teamkills in the statistics
Woah thats awesome! but theyre not changing the app icon name from "Armed...nflict" to "AC"? Its kinda annoying lol
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  #26  
Old 02-06-2013, 09:33 AM
Kbcorwin Kbcorwin is offline
Senior Member
iPod Touch (4th Gen), OS 4.x
 
Join Date: Dec 2010
Location: Seattle, Washington
Posts: 311
Default

Quote:
Originally Posted by ak47killa View Post
Is this worth trying? Is there any IAP's.
No IAP low quality res. and textures, but a unique, competitive, and fun game, (all weapons unlocked from the get go, more like counter strike than anything else)
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  #27  
Old 02-06-2013, 12:38 PM
kcur kcur is offline
Senior Member
iPhone 4S, iOS 5.x
 
Join Date: Feb 2010
Location: US
Posts: 729
Default Game Impressions

I picked this up yesterday, so far it's been very fun, more like counter strike than cod. I'm also impressed at the weapon reload animations, although there's no animation for a round in the chamber, and the shotgun always loads four rounds regardless of how many were fired.

Edit: seems the master servers are down.

Last edited by kcur; 02-06-2013 at 02:25 PM..
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  #28  
Old 02-07-2013, 06:38 AM
RatorRadio RatorRadio is offline
Junior Member
iPad, iOS 6.x
 
Join Date: Jan 2013
Location: Germany
Posts: 15
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"Edit: seems the master servers are down."

In this case:

You can change to "Test-Server" in "Soldier-Menu".
An application restart is required.
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  #29  
Old 02-12-2013, 04:46 AM
RatorRadio RatorRadio is offline
Junior Member
iPad, iOS 6.x
 
Join Date: Jan 2013
Location: Germany
Posts: 15
Default

Armed Conflict 1.1 Update now available
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  #30  
Old 02-12-2013, 11:05 PM
staffordling staffordling is offline
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iPad 2, iOS 4.x
 
Join Date: Jun 2012
Posts: 100
Default

Thank you for fixing the game
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