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Tower in the Sky [BETA]

06-01-2015, 12:01 PM
#1
Joined: Mar 2009
Posts: 59
Tower in the Sky [BETA]

Hello TA Users,

We wanted to share some media and information about our upcoming lane defense RPG Tower in the Sky! We are a small indie game studio composed of three brothers (Three Brothers Games) and this is our first title for mobile. We are looking for beta testers from the TA community, so let us know if you want to help make it as good as it can be.


Youtube link | Pop Up


Tower in the Sky

A lane defense, fantasy / sci-fi action role playing game, with twelve playable characters, tons of loot, a 6-10 hour campaign, and serious strategy.

Role playing adventure with an unique blend of action / strategy gameplay set in a fantastic world illustrated in an otherworldly vector art style. The tower has returned, and with it death and destruction for the kingdom of Tyrune. Assemble an unlikely party of heroes and battle a mysterious enemy across over 100 levels.

• A surprisingly meaty adventure for mobile devices!
• Victory requires strategy and skill
• 6-10 hour single player campaign (and New Game+)
• Build a unique party out of a dozen playable characters each with their own unique abilities
• Customize your party with TONS of weapons, items, and collectible T-shirts
• A cast of NPC’s and a cross genre story that arcs across 1000’s of years
• Help an overly opportunistic Tavern entrepreneur be successful!

Premium game for core gamers. We don’t like energy timers and pay to win mechanics (or IAP purchases in general), so we didn't include them.









The game is really close to being done, and we are just working on making sure the difficulty / balance of the characters and levels is right. We could really use help from the TA community to get there, as we have played it for 100's of hours now

Let us know below if you want to join the beta!
06-01-2015, 12:21 PM
#2
Joined: Jan 2010
Location: Perth, Western Australia
Posts: 4,304
Looks very well made.

Me and my brother wouldn't be able to get along to cook a meal let alone a game so well done on that!

Dropped iPhone 6 on live tv. Became a viral sensation.
App and Game reviewer and news writer. Got a new game? Want a review? Contact me!
Follow Me On Twitter @Triggywiggy Game Center: Triggywiggy BETA Tested: View Here I can test yours too!

06-01-2015, 01:17 PM
#3
Joined: May 2015
Location: UK
Posts: 11
I love the graphic style on the map, it looks great

The idea of building a party to defend towers is great I'll be interested to see how it works in game.

Clean Up Crew: A colourful fish game, frantically clean Algae off the screen before the time runs out!
06-01-2015, 02:31 PM
#4
Joined: Mar 2009
Posts: 59
Quote:
Originally Posted by triggywiggy View Post
Looks very well made.

Me and my brother wouldn't be able to get along to cook a meal let alone a game so well done on that!
Thanks triggywiggy! We have our fair share of arguments, but luckily they are all in the spirt of figuring stuff out.
06-01-2015, 02:35 PM
#5
Joined: Mar 2009
Posts: 59
Quote:
Originally Posted by Lynq View Post
I love the graphic style on the map, it looks great

The idea of building a party to defend towers is great I'll be interested to see how it works in game.
I'm really happy to hear you say that. We went with a vector art, minimal illustrative style for the game. It allows us to scale objects up and down freely, and take advantage of the maximum resolution for whatever iOS device is running it while targeting 60 fps at all times.
06-01-2015, 07:03 PM
#6
Joined: Dec 2014
Posts: 102
Cool graphics! Strategy games are my fav, you can never go wrong with a good strategy game! would love to help out with the beta. PM sent with my info.
06-02-2015, 11:27 AM
#7
Joined: Mar 2009
Posts: 59
Thanks Stephan! Added you to the beta.

There are still lots of beta spots open if other people want to join!

Quote:
Originally Posted by Stephan0711 View Post
Cool graphics! Strategy games are my fav, you can never go wrong with a good strategy game! would love to help out with the beta. PM sent with my info.
06-02-2015, 01:10 PM
#8
Graphics look lovely, PM sent for beta access


Can I ask you what is the technology used here? Unity? Sprite-Kit? Cocos2D? Something else?
06-02-2015, 09:28 PM
#9
Joined: Mar 2009
Posts: 59
Message for the Beta Testers!

To the TA members who are currently beta testing the game... We've already found a couple strange bugs in this build.

1. The completed level count is not tallying correctly (showing all areas completed on the world map)

2. Difficulty appears to be higher than normal due to some extra creature spawns (creating a dark souls level of challenge)...

3. Achievement page in Game Center is not loading properly.

We are going to fix ASAP and upload another build, but just wanted to let you all know we are aware of the issues.
06-15-2015, 08:48 PM
#10
Joined: Jun 2015
Posts: 1
Straight outta Glendale

Howdy folks,

I've been enjoying me some Tower in the Sky. The gameplay really scratches that rpg/strategy/puzzle/action itch for me. And I like that I can pound out of few levels for a quick fix if I don't have a lot of play time.

I hit a couple difficulty walls early on at medium level, but that only made me want to play more. I love a good challenge and when I really got stuck I would just go back and play earlier levels to level up my dudes, get drops, and some much needed practice. But now that I am more familiar with the gameplay and hero ranges I rarely get stuck and only takes me a few tries to move forward. So I would say that the difficulty is a good level for me so far.

However, I could maybe see this early challenge scaring off a few casual gamers. Perhaps by nerfing the difficulty level a bit in the first half of the Glendale region would allow players to get familiar with the games mechanics before throwing them into a wall. After all, you'll still have plenty of game left to ratchet up the difficulty to give the rest of us a challenge.

Great job 3 bros!

illville