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  #121  
Old 09-23-2009, 03:40 PM
Remo Remo is offline
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Hi all. The tokens, in My opinion looks full. The figure with the shadow is more like standard boardgame pieces. Maybe you could use the same perspective and just use the shadow to give perspective?
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  #122  
Old 09-23-2009, 07:37 PM
gildedskull gildedskull is offline
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Interesting idea: you mean keep it top-down and show the dimension and detail of the mover with the shadow? Could work, if you look at Alive4Ever (for example) there are a variety of characters and it's pretty clear who you're playing as. Drawing the character probably won't work with the style of the game, we may have to actually sculpt them for it to look right.

I think we're leaning toward the simplicity of the 'token' (at least to start) but we're going to experiment with creating a 'pewter' figurine and maybe a relief coin/token and show of the results here, stay tuned!
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  #123  
Old 09-25-2009, 03:04 PM
gildedskull gildedskull is offline
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A little 'gift' for those following this thread. Here are some really large desktop wallpapers that feature some of the game key-art we've been working on. We've distributed smaller versions via Twitter but this is a first look at some of the species in detail. Enjoy!

Click on the 'small' images below to go to the larger (1680x1050) versions.


A Human Time Master vs. A Pakall Warrior


A Robot Hunter vs. A Reouge Warrior

Let us know if there are combo's of species you'd like to see.
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  #124  
Old 09-25-2009, 03:10 PM
drelbs drelbs is offline
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Quote:
Originally Posted by gildedskull View Post
Let us know if there are combo's of species you'd like to see.
Awesome artwork!

I want to see more of this lady here:

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  #125  
Old 09-25-2009, 07:48 PM
gildedskull gildedskull is offline
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Quote:
Originally Posted by drelbs View Post
Awesome artwork!

I want to see more of this lady
So, yes. Here's a PG version of 'Larine Brane' vs. a Balthwot. Click it to go to the 1680x1050 version. We're going to do a bit more research and talk to a few people before taking some of the characters in a more 'Heavy Metal' direction.

Thoughts?


She may be a main character in one of the stories (unlockable). Originally we had her as a 'Coalition' but that may change.


(The card art is an earlier drawing of her, but I like it better. Note that she is dead in the card art...)
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  #126  
Old 09-26-2009, 12:04 AM
sconethief sconethief is offline
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Galactic keep looks awesome! can't wait for it!
How many pictures of the imps and oafs are there? A Large number I hope!

Last edited by sconethief; 09-26-2009 at 12:18 AM..
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  #127  
Old 09-26-2009, 10:30 AM
gildedskull gildedskull is offline
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Quote:
Originally Posted by sconethief View Post
How many pictures of the imps and oafs are there? A Large number I hope!
Right now there are (roughly) 60 or so, a few more than that. We're going to update periodically, adding more. We're also thinking of adding another 'special guest' into the mix with an update.
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  #128  
Old 09-28-2009, 02:05 PM
gildedskull gildedskull is offline
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As we continue to develop Galactic Keep: Dice Battles we'll post images and descriptions of the characters, places, species and technologies to be found in the game here, in this thread. Here's another of the playable species found in the game. The Pakall species was the first we created at the genesis of the idea of the game. The first painting I created for the game was of a Pakall. Here's a little more info on them:

MEET THE PAKALL


The first human to observe a Pakall described it as resembling a combination of animals that could include a buffalo, a bear and an octopus. Almost twice the size of a human, these daunting and intimidating creatures are as agile and elegant as they are physically powerful.

Many Pakall have focused on the study of time travel and time science but few have managed to advance it in a very meaningful way. Many of their species have, however, become adept at using time-altering technology and are known to be somewhat caviler when using it.

Humans have become very close to the Pakall. The planet considered the new human home-world, Aarath, shares a solar system with Torlern, the planet with the largest Pakall population outside of their home-world.

Their trade, security and land pacts with the humans intertwine the two races in codependence. The Pakall were the first race to discover the humans in this galaxy and may have been the first to have seen humanity on Earth, with the help of a now almost mythical piece of technology, several hundred years ago.

The Pakall will be one of seven playable species in 'Galactic Keep: Dice Battles' for iPhone.

Last edited by gildedskull; 09-28-2009 at 02:10 PM..
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  #129  
Old 10-06-2009, 03:12 PM
gildedskull gildedskull is offline
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As with the 'Pakall' description above, here's another description of one of the playable species found in 'Galactic Keep: Dice Battles' with some new information about them. Enjoy!

MEET THE ORTHODON


Physically, the orthodon body is an amorphous bundle of gelatinous organs and tensile tissues connected to a bony, armored body-core that has five or more flowing external ‘appendages’. Orthodon appendages are malleable and have the ability to change shape somewhat and to ‘flex’, becoming more solid.

As a species, the orthodon are the furthest along in the known universe in their study of time travel and related time science. They keep their technology very close to the vest and do anything in their power to keep their technology or information on their study of time science out of the hands of other species.

It seems that their advanced knowledge of time science has given them an advantage in all aspects of their culture. Many think it has also helped them gain high ranking within the ‘United Coalition of Bodies’, a governing organization used to maintain a semblance of order in the galaxy. Slightly less than half of the governing board are orthodon, a figure that they hope to revise in the coming election scheduled to take place in about a months time.

It is thought by most orthodon that being part of (and helping to advance the directives of) the Coalition is the most valuable contribution they can give to their people. Many divisions and fleets within the Coalition are comprised wholly of orthodon. It could seem that they are passively attempting to take over the galaxy by filling out the ranks of the Coalition completely! Luckily, the orthodon are a very peaceful and seemingly docile species.

Since contact with other species, the orthodon have reconstructed their language to work on multiple levels. It has a discernable and intelligible ‘core text’ that can be easily interpreted by other species and a very abstract ‘subtext’ that is very difficult for species other than the orthodon themselves to understand. It is thought by some, because of this, that they are telepathic but that is not the case.

The Orthodon will be one of seven playable species in 'Galactic Keep: Dice Battles' for iPhone.
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  #130  
Old 10-06-2009, 03:47 PM
K7A7O7S K7A7O7S is offline
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Wow. I cant stress enough how much I love the art style. You seem to be putting quite a bit of work into every peice. Keep it up man, Im starting to get anxious
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