A solid little platformer which comes with a couple of relatively minor control issues. Those out of the way first: on the iPhone, the movement buttons (or the active area around them) are too small. I found my thumb frequently straying either too far right, or too low, resulting in loss of control. On the iPad, the buttons are large enough, but unfortunately are not configurable, resulting in a problem as well. The "special move" button is especially hard to reach. Both of these issues require only simple fixes, providing of course the developer chooses to implement them. The game is absolutely playable as is, but flawed.
That aside, this is a solid, fun, retro style platformer that's easily recommended. Particularly if you are sick of all the bite-sized reach-the-goal-in-twelve-seconds, or single screen platformers pervading the iOS. While the levels are not huge here, there's definitely a sense of exploration and progression missing from many other titles.
A number of videos of the Xbox version are available on YouTube.