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Old 01-09-2013, 06:14 AM
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rikschennink rikschennink is offline
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Default Eve of Impact Free Period - About the Results and Strategies Used

Hi fellow developer!

Last december I set my game Eve of Impact to free for a couple of days. I've since written an article about the results of this sale period and what methods I used to accomplish those results.

Eve of Impact Doomsday Sales

I hope it's useful for you, if you have any questions or are missing something in the article, let me know, I want the article to be as detailed as possible.
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  #2  
Old 01-09-2013, 08:18 AM
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ThreeCubes ThreeCubes is offline
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thanks for the tip about searchman
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  #3  
Old 01-10-2013, 05:42 AM
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rikschennink rikschennink is offline
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Quote:
Originally Posted by ThreeCubes View Post
thanks for the tip about searchman
You're welcome! I only recently stumbled upon that service. Since the AppStore does not allow any kind of analytics information to be accessed it's nice a third party is trying to give us some insights.
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Old 01-11-2013, 08:50 PM
Kafu Kafu is offline
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Thanks for sharing. I found interesting the experience with Twitter integration, it's on my todo list since some time.
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Old 01-11-2013, 10:48 PM
Balloon Loons Balloon Loons is offline
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Nice post! Thanks for sharing this with us!
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  #6  
Old 01-12-2013, 12:21 AM
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DungeonPlunder DungeonPlunder is offline
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Great article. Thanks for sharing.
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Old 01-12-2013, 04:40 AM
Freespirit Freespirit is offline
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An interesting read, thanks for sharing.
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Old 01-12-2013, 08:13 AM
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djskinner djskinner is offline
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Good read. Thanks for posting it. It's definitely something we will look into doing at some point. I read in another recent forum post on here that 'stepping' the price down to free over a number of weeks is a good way to optimise this strategy.
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Old 01-12-2013, 12:08 PM
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rikschennink rikschennink is offline
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Quote:
Originally Posted by djskinner View Post
Good read. Thanks for posting it. It's definitely something we will look into doing at some point. I read in another recent forum post on here that 'stepping' the price down to free over a number of weeks is a good way to optimise this strategy.
Do you mean lowering the price in stages till it's free?

About duration, I read you should at least keep your game free for a period of 4 to 5 days.
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Old 01-12-2013, 01:16 PM
GameHopping GameHopping is offline
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Reading your article actually helped me considerably. Thanks!
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