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02-07-2013, 06:41 PM
#51
Joined: Jan 2011
Location: Forge World
Posts: 6,310
Just managed to 3star all the levels the only level that gave me real trouble was green 7 that first jump was hard to knock the robot over and make it so you could keep going to the next one.
Love it though can't wait to see what more you have in store.
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02-07-2013, 07:16 PM
#52
Quote:
Originally Posted by oooooomonkey View Post
Just managed to 3star all the levels the only level that gave me real trouble was green 7 that first jump was hard to knock the robot over and make it so you could keep going to the next one.
Love it though can't wait to see what more you have in store.
Nice job! I wish I could work full time on this. I could knock out 20 new levels in a week. As it is, I'll get some new stuff out as fast as I can.

Glad you like the game.

02-07-2013, 09:47 PM
#53
Van someone give me help on level 7?

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02-07-2013, 10:03 PM
#54
Quote:
Originally Posted by DPP13 View Post
Van someone give me help on level 7?
Start a gradual lean backwards when you start going down the hill, maybe even before you see the hint to do so. If your guy makes contact with the roof, you won't be able to control him anymore. Then just maintain a crouched position until you're about to hit the first robot and jump.
02-08-2013, 02:34 AM
#55
posted in the comments already, but I guess it's better to have it here:

After a few tries you get the chance to skip a level. But in the overview there is no indication which level you actually finished and which you just skipped (unless you get stars). I'd like to finish every level by myself but don't know which one I missed.

I really enjoy the game so far. got 3 stars on all blue levels, but the green ones are really really hard. But I'll keep trying
02-08-2013, 04:05 AM
#56
Quote:
Originally Posted by JeffWeber View Post
When in the air, use VERY subtle left/right thumb movement to align yourself for landing... VERY subtle!
I'm actually using a different method: rather than lean left/right, I'm using stand tall/crouch to rotate slower/faster. That way I can launch into a fast spin, then stand-up to slow down the rotation just in time for the landing. Kind of like an olympic high diver(?).

Nice looking game, and nice looking chart progress - make new levels ASAP to consolidate that!
02-08-2013, 04:27 AM
#57
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 6,703
Quote:
Originally Posted by Nijo View Post
Nice looking game, and nice looking chart progress - make new levels ASAP to consolidate that!
Oh wow...Top 50! Congrats Jeff!!!

"I am virgin, I'm a whore! Giving nothing; the taker, the maker of war!" - Black Sabbath, "I"
02-08-2013, 05:00 AM
#58
Quote:
Originally Posted by Nijo View Post
I'm actually using a different method: rather than lean left/right, I'm using stand tall/crouch to rotate slower/faster. That way I can launch into a fast spin, then stand-up to slow down the rotation just in time for the landing. Kind of like an olympic high diver(?).

Nice looking game, and nice looking chart progress - make new levels ASAP to consolidate that!
Nice. That is actually how the original Ski Stunt Simulator game worked. They didn't have the left/right rotation torques that I added to the game.

Yeah, definitely understand the need to get updates out fast to capitalize on my place in the charts.... Going to crank on it as fast as I can.

Never imagined my game would get as high in the charts as it has. Crazy.

The game isn't even finished yet. :-)


-Jeff
02-08-2013, 05:01 AM
#59
Quote:
Originally Posted by metalcasket View Post
Oh wow...Top 50! Congrats Jeff!!!
Yeah, pretty wild. Thanks for your help with the great review in the comments.
02-08-2013, 05:28 AM
#60
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 6,703
Quote:
Originally Posted by JeffWeber View Post
Yeah, pretty wild. Thanks for your help with the great review in the comments.
*smiles* It was my pleasure.

"I am virgin, I'm a whore! Giving nothing; the taker, the maker of war!" - Black Sabbath, "I"