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#1
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![]() Arlo wakes up one morning to find that his magical powers have been drained by unknown evil forces. He must embark on a journey to get his powers back and fight whoever has done this to him! We love the gameplay and art in retro sidescrollers, such as Mario and Mega Man. So, we implemented elements of both into our game, with the ability to choose between powers to fight enemies in a fantasy setting.
![]() ![]() ![]() ![]() ![]() Arlo's Adventure will be released on the iOS app store on February 17th.
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#2
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We've uploaded a sneak peek video of some gameplay from the meadows near the beginning of the game! Puzzles and enemies are pretty easy in these first levels to help you get a feel for the controls and how the game works.
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#3
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Here's a sneak peek video of a cave level! There is a new magic power that freezes enemies for a short time and some new enemies that will prove to be a bit more challenging than the spiders in the meadows.
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#4
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Looks good, I'm a sucker for pixel art graphics, so I'll have to get this.
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#5
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Here's another gameplay video with Arlo in the castle area. The new cutter magic is the best way to rip zombie heads off!
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#6
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Wow, this is looking pretty sweet! Love me some platformers!
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#7
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Dev, don't forget to add a lot of GameCenter achievements!
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#8
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Let's hope this game doesn't have GameCenter bugs like Mos Speedrun does. For that matter, some sort of support. I have e-mailed him (Mos Speedrun dev) and never received a response once.
This game looks good. Will definitely check it out once it's released. Last edited by touchchamp; 01-30-2013 at 08:20 AM.. |
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#9
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We've repeatedly tested out our speed run Game Center leaderboard in Arlo's Adventure and it works perfectly. If some problems do come up, we will definitely respond to any support questions in a timely fashion.
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#10
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GC achievements??
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